Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 2 domi the Sneak (level 1, -1/11 HPs) Began as a Vine Stalker Assassin on Jan 1, 2018. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (49 turns). domi the Sneak (Vine Stalker Assassin) Turns: 49, Time: 00:00:13 Health: -1/11 AC: 3 Str: 13 XL: 1 Next: 30% Magic: 0/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles {=f} l - a throwing net {=f, !d=f} Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls i - a scroll of remove curse {unknown} k - a scroll of random uselessness {unknown} Potions j - a potion of heal wounds {unknown} Comestibles g - 2 rations {@e1} h - 4 chunks of flesh {@w0} Skills: - Level 1.7 Fighting * Level 1.9 Short Blades + Level 1.8 Throwing - Level 0.7 Dodging + Level 4.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, domi the Vine Stalker Assassin. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. A bat and a hobgoblin come into view. There is an open door here. The hobgoblin shouts! You barely miss the hobgoblin. Your bite misses the hobgoblin. The bat misses you. The hobgoblin hits you but does no damage. You hit the bat. You kill the bat! The hobgoblin misses you. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. You bite the hobgoblin. You drain its power. The hobgoblin barely misses you. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. h - 3 chunks of flesh {@w0} There is an open door here. You see here a bat corpse. You butcher the bat corpse. h - 4 chunks of flesh {@w0} (gained 1) There is an open door here. i - a scroll labeled JUESOGU WOKLI j - a smoky orange potion g - 2 rations {@e1} (gained 1) k - a scroll labeled LOTO QIOFU l - a throwing net {=f, !d=f} You open the door. A goblin comes into view. The goblin shouts! The goblin moves out of view. The goblin hits you. There is an open door here. You hit the goblin. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin barely misses you. You hit the goblin. Your bite misses the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you. You die... ##++## #... ##....## ####... #......# ......##......## #....#........# #..$.#........# #....#...##...# #....#..####..# #....@..+><'..+ #...g#..####..# #....#...##...# #....#........# #....#........# #....##......## ..... #......# #..... ##....## ##++## You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 48 | D:1 | HP: 1/11 [goblin (3)] 49 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_refuge, minmay_pentomino_q4 Action || total -------------------------++------- Melee: Dagger || 10 Bite || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 49 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 49 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_refuge, minmay_pentomino_q4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 53.1 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 53.1 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------