Dungeon Crawl Stone Soup version 0.21-a0-504-g2eda330 (webtiles) character file. 24 domi the Magician (level 2, -2/19 HPs) Began as a Mummy Wizard on Nov 26, 2017. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (1314 turns). domi the Magician (Mummy Wizard) Turns: 1314, Time: 00:02:54 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 0/7 EV: 12 Int: 17 God: Gold: 33 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . SeeInvis . f - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - ring of resist corrosion MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles g - 4 javelins (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery d - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} Books c - a book of Minor Magic Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 1.6 Conjurations * Level 1.2 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Imp Summ #....... 14% 2 N/A z - Magic Dart Conj #... 8% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You see here a short sword. f - a short sword The jackal bites you but does no damage. The jackal closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 short sword (weapon) You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal barely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You start resting. Your magical contamination has completely faded away. You start resting. Done exploring. Unknown command. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. The frilled lizard bites you. There is a stone staircase leading up here. Aim: a frilled lizard You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard bites you but does no damage. Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. g - a javelin g - 2 javelins (gained 1) There is a stone staircase leading down here. g - 3 javelins (gained 1) g - 4 javelins (gained 1) You see here a kobold corpse. Your magical contamination has completely faded away. A bat comes into view. Aim: a bat You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a bat The magic dart hits the bat. The bat hits you but does no damage. The bat barely misses you. Aim: a bat (severely wounded) The magic dart hits the bat. The bat hits you but does no damage. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You see here a dagger. Your magical contamination has completely faded away. An adder comes into view. Aim: an adder The magic dart hits the adder. The adder bites you. Aim: an adder (lightly wounded) The magic dart hits the adder. The adder closely misses you. The adder barely misses you. Aim: an adder (heavily wounded) The magic dart hits the adder. The adder bites you but does no damage. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. The adder bites you. The adder closely misses you. You see here a dagger. The adder bites you. The adder barely misses you. You miscast Call Imp. Your head hurts. The adder closely misses you. The adder closely misses you. The adder completely misses you. The adder bites you. The adder barely misses you. The adder barely misses you. The adder bites you. There is a stone staircase leading up here. The adder bites you but does no damage. The adder barely misses you. You climb upwards. There is a stone staircase leading down here. A beastly little devil appears in a puff of flame. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ############### # ######### #.............# # #.......####.............###### #.#####.#..'....5>.......'....+ #.##..#.#.##.............###..# #.##..#...##...S.........# ##.# #.##..###.....@.....#########.# #.#.....'...........# #..... #....####...........# #.##.. ###### #...........# #.##.. #########.### #.##.. #.# #.###. #.### #.###. ##### #...#### #.##.. #...# ###....# #.##.. You could see an adder and a friendly crimson imp. Vanquished Creatures A dart slug (D:1) 5 bats A goblin (D:1) 2 hobgoblins (D:1) 4 jackals 3 frilled lizards 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 48 | D:1 | Reached skill level 1 in Conjurations 266 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/7 335 | D:1 | Learned a level 2 spell: Call Imp 614 | D:1 | Reached skill level 1 in Summonings 1311 | D:1 | HP: 1/19 [adder (5)] 1314 | D:1 | Slain by an adder Vault maps used: D:1: dpeg_arrival_court, grunt_decor_cap D:2: lemuel_coloured_pillars_altar, okawaru_altar_gauntlet_db Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.6 Summonings | 1 | 1.2 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.3 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 9 Short sword || 8 Throw: Javelin || 8 Cast: Magic Dart || 53 Call Imp || 1 Armor: Robe || 17 Dodge: Dodged || 46 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 22 | 0.0 | 1314 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 15 | 0.0 | 1202 D:2 | 0 | 9 | 0.0 | 0 | 7 | 0.0 | 112 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_court, grunt_decor_cap D:2: lemuel_coloured_pillars_altar, okawaru_altar_gauntlet_db Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 33.7 | 51.4 | 641.5 Dungeon | 100.0 | 100.0 | 2.4 | 33.7 | 51.4 | 641.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------