Dungeon Crawl Stone Soup version 0.21-a0-460-g737a915 (webtiles) character file. 4 domi the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 21, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (43 turns). domi the Vexing (Vampire Enchanter) Turns: 43, Time: 00:00:19 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood {@q1@q4} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, domi the Vampire Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a spear. Found a staircase leading out of the dungeon. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. You see here 8 gold pieces. A kobold comes into view. It is wielding a dagger. A jackal comes into view. The jackal barks! The kobold shouts! The jackal barks! You hit the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You see here 8 gold pieces. The jackal misses you. You hit the jackal. The jackal misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. The jackal closely misses you. You miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: a jackal (severely wounded, chance to defeat MR: 71%) The jackal barely resists. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal. Your bite misses the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You hit the kobold. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold barely misses you. You closely miss the kobold. Your bite misses the kobold. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. Your bite misses the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You completely miss the jackal. The jackal closely misses you. Okay, then. Okay, then. You closely miss the jackal. The jackal bites you. You die... #............!. #................# #.#..............# ##.#K##..###)... #...h.#......# ##.###..#.....# ...####.#.....## .#.#.#.#h#....... .. #. #.#@#.# # #. #.#.#....... #.#<#.#...... #.#.#.#....... ..#.# #.#...... #.#.# #....... #..# ####### ### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | HP: 1/13 [kobold/dagger (3)] 43 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_chessboard Action || total -------------------------++------- Melee: Dagger || 27 Bite || 1 Cast: Corona || 1 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_arrival_chessboard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.3 | 43.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.3 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------