Dungeon Crawl Stone Soup version 0.21-a0-460-g737a915 (webtiles) character file. 6 domi the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Nov 21, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (66 turns). domi the Vexing (Vampire Enchanter) Turns: 66, Time: 00:00:27 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood {@q1@q4} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting * Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, domi the Vampire Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat barely misses you. You closely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat barely misses you. You completely miss the rat. You hit the rat. You kill the rat! No target in view! No target in view! Found a stone staircase leading down. A giant cockroach comes into view. You see here 23 stones. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! No target in view! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! 2 jackals come into view. A jackal comes into view. The jackal barks! x3 The ball python hisses angrily. You hit the ball python. The ball python bites you but does no damage. The ball python closely misses you. You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. Unknown command. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. You see here 23 stones. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a jackal (severely wounded, chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. You hit the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. x2 You hit the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal completely misses you. You hit the jackal. You kill the jackal! Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. The jackal bites you. You die... #.....# #...#.## #...#..# #...#..## # #### #...h...# ##. ...###..(##..# #..#####..##..h...># ..#.....#..#..########## .#.......#.....h@......# #....<....#...########.# .#.......#....# ..#.....#....## #..#####....## ...........## ..........######.# .......†.........# ###..#..########## You could see a jackal. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | HP: 2/13 [jackal (2)] 66 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_hexagon, minmay_misc_feat_tower Action || total -------------------------++------- Melee: Dagger || 24 Bite || 1 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_hexagon, minmay_misc_feat_tower Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.2 | 66.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 21.2 | 66.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------