Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b2 (webtiles) character file. 20 domi the Vexing (level 2, 0/19 HPs) Began as a Vampire Enchanter on Nov 20, 2017. Slain by a gnoll ... wielding a +1 flail of protection (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (1064 turns). domi the Vexing (Vampire Enchanter) Turns: 1064, Time: 00:02:18 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 2/5 EV: 18 Int: 17 God: Gold: 8 SH: 0 Dex: 19 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: agile, regenerating slowly A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were very thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery g - an uncursed amulet of faith {unknown} (You found it on level 1 of the Dungeon) h - an uncursed ring of wizardry {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of teleportation {unknown} Potions d - a potion of blood {@q1@q4} e - a potion of agility Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting * Level 5.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... Z - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You puncture the hobgoblin! You kill the hobgoblin! g - a dented pearl amulet You open the door. There is an open door here. h - an opal ring There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here 18 arrows. As you open the door, it creaks loudly! There is an open door here. You see here a short sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. There is a large open door here. 3 jackals come into view. The jackal barks! The jackal bites you. The jackal misses you. The jackal bites you. Aim: a jackal (chance to defeat MR: 59%) The jackal looks drowsy... The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! You start resting. You see here a jackal corpse. The jackal barks! The jackal closely misses you. Aim: a jackal (chance to defeat MR: 59%) The jackal looks drowsy... The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! You see here a jackal corpse. You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. Aim: a jackal (chance to defeat MR: 59%) The jackal looks drowsy... The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! You start resting. As you open the door, it creaks loudly! There is an open door here. A gnoll comes into view. It is wielding a flail of protection. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. You hear an indistinct dissonance whispering inside your mind. You are feeling thirsty. Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) The gnoll resists with some effort. You don't have enough magic to cast that spell. Unknown command. Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) The gnoll resists with some effort. The gnoll hits you with a flail of protection. Unknown command. Your magical contamination has completely faded away. Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a flail of protection! Ouch! That really hurt! Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) The gnoll resists with some effort. Your magical contamination has completely faded away. Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. The light around you dims momentarily. Your magical contamination has completely faded away. The gnoll hits you with a flail of protection. * * * LOW HITPOINT WARNING * * * Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) The gnoll resists with some effort. It was a potion of agility. You feel agile all of a sudden. The gnoll closely misses you. Aim: a gnoll, wielding a flail of protection (chance to defeat MR: 50%) The gnoll resists with some effort. You are feeling very thirsty. The gnoll hits you with a flail of protection. You die... ### ## #.######### . #.......... ## #.#.######### ....#.#.############ .........g@........# ##.##.#.##########.# ##### #.#.###........# ..... .# # #............#....... #.# #............#....... #.# #.#.#........#....... #.# #.#........#.#....... #.# #.#######..#.#.# ###+ #.# #....†.†.....#.# #... You could see a gnoll. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 364 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 407 | D:1 | Reached skill level 5 in Hexes 1044 | D:1 | HP: 4/19 [gnoll/flail of protection (6)] 1064 | D:1 | Slain by a gnoll Vault maps used: D:1: lemuel_arrival_river_passageway Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.8 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Dagger || 27 Bite || 2 Cast: Corona || 2 Ensorcelled Hiber || 13 Use: Potion || 1 Stab: Sleeping || 12 Armor: Robe || 2 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 29 | 0.0 | 0 | 16 | 0.0 | 1064 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 16 | 0.0 | 1064 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lemuel_arrival_river_passageway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 26.3 | 49.1 | 1064.0 Dungeon | 100.0 | 100.0 | 0.0 | 26.3 | 49.1 | 1064.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------