Dungeon Crawl Stone Soup version 0.20-a0-46-g4a4b873 (webtiles) character file. 115 dolemite99 the Conjurer (level 4, -8/33 HPs) Began as a Draconian Conjurer on Nov 14, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:10:01 (3496 turns). dolemite99 the Conjurer (Draconian Conjurer) Turns: 3496, Time: 00:10:02 Health: -8/33 AC: 7 Str: 10 XL: 4 Next: 68% Magic: 5/7 EV: 12 Int: 16 God: Gold: 156 SH: 0 Dex: 12 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . x - +0 quarterstaff rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR +.... n - +0 pair of boots Stlth ++........ (no amulet) (no ring) r - ring of protection from magic {MR+, !d} @: very slightly contaminated, invisible A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) x - a +0 quarterstaff (weapon) (You found it on level 3 of the Dungeon) Missiles d - 3 stones (quivered) p - 16 bolts Armour e - a +0 cloak (worn) (You found it on level 1 of the Dungeon) n - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery r - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 2 of the Dungeon) y - an uncursed ring of protection from cold {unknown} (You took it off a hobgoblin on level 3 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} h - a scroll of random uselessness {unknown} i - a scroll of enchant weapon {unknown} o - 2 scrolls of fear s - a scroll of remove curse {unknown} t - a scroll of enchant armour {unknown} w - a scroll of magic mapping {unknown} Potions l - 2 potions of haste {unknown} q - a potion of agility v - a potion of mutation {unknown} z - a potion of flight {unknown} Books a - a book of Conjurations Comestibles b - a bread ration {@e1} c - 2 meat rations {@e2} k - 2 slices of pizza Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: Terence, Grinder, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin misses you. Some of the chunks of flesh in your inventory have rotted away. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 26/33 hp. You sock the hobgoblin! You kill the hobgoblin! y - a notched onyx ring You see here a club. Things that are here: a jackal corpse x2 You see here a jackal corpse. You butcher the jackal corpse. m - 6 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. d - 5 stones (gained 1) You see here a jackal skeleton. Things that are here: a jackal corpse x2 You butcher the jackal corpse. m - 7 chunks of flesh {@w0} (gained 1) You see here a jackal corpse. You butcher the jackal corpse. m - 10 chunks of flesh {@w0} (gained 3) You see here a jackal skeleton. There isn't anything to butcher here. You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 Eating one of 7 chunks of flesh {@w0}. You start eating one of the 7 chunks of flesh {@w0}. You are feeling hungry. You regained 4 hp, and now have 32/33 hp. MP restored: 7 Health restored: 33 There is a stone staircase leading down here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. l - 2 metallic ruby potions (gained 1) Terence the Incautious comes into view. He is wielding a flail. There is a stone staircase leading up here. You now have 145 gold pieces (gained 13). You see here a mace. Found a stone staircase leading up. There is a stone staircase leading up here. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A giant cockroach comes into view. There is a stone staircase leading up here. Aim: a giant cockroach (clinging, resting) You throw a stone. The stone hits the giant cockroach but does no damage. All of the chunks of flesh in your inventory have rotted away. The giant cockroach waves its antennae. The giant cockroach waves its antennae. Aim: a giant cockroach You throw a stone. The stone closely misses the giant cockroach. You closely miss the giant cockroach. The giant cockroach misses you. You hit the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. You thump the giant cockroach! You kill the giant cockroach! There is a stone staircase leading up here. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Found a stone staircase leading down. An adder comes into view. You see here 11 gold pieces. You now have 156 gold pieces (gained 11). The adder moves out of view. Aim: an ogre, wielding a giant spiked club The searing ray hits the ogre. The adder hisses angrily. The ogre hits you with a giant spiked club. You take 4 damage, and have 29/33 hp. You now have 5/7 mp. The searing ray hits the ogre. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 26 damage, and have 3/33 hp. MASSIVE DAMAGE!! You now have 4/7 mp. You fade into invisibility! You are very lightly contaminated with residual magic. There is a stone staircase leading up here. You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You feel better. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... #.....#..O#.###....#..# # #.....#..@.........#..# #...................... +....................... #.#...#...#.######.#.#. #.......#.# .#.# #.......#.# .# # #.......#.# #.......#.# #......##.# #.......... #.....###. ......# # .#...... ......... You could see an ogre. Vanquished Creatures A gnoll (D:1) An adder (D:2) An ooze (D:2) 3 worms (D:2) 6 dart slugs 3 leopard geckos An orc (D:3) 2 giant cockroaches 10 hobgoblins 8 jackals 2 quokkas (D:2) 12 bats 4 frilled lizards (D:1) 5 kobolds (D:1) 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolemite99 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 570 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1157 | D:1 | Reached skill level 5 in Conjurations 1157 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1299 | D:1 | Learned a level 2 spell: Searing Ray 2366 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2970 | D:3 | Reached skill level 6 in Conjurations 3001 | D:3 | Noticed Grinder 3370 | D:3 | Noticed Terence 3476 | D:4 | Noticed an ogre 3481 | D:4 | HP: 3/33 [ogre/giant spiked club (26)] 3496 | D:4 | Mangled by an ogre Vault maps used: D:1: dpeg_chamrin_arrival_tetris, serial_curves, eino_curves_02, eino_curves_02, eino_curves_01, eino_curves_03 D:2: serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_pond_c, serial_bayou_pond_b D:3: uniq_terence, uniq_jessica, uniq_grinder D:4: serial_shops, nicolae_shop_window_shopping Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Short sword | 37 | 20 || 57 Tailslap | 4 | 1 || 5 Quarterstaff | | 12 || 12 Throw: Stone | | 3 || 3 Cast: Magic Dart | 71 | 24 || 95 Searing Ray | 2 | 3 || 5 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 6 | 4 || 10 Armor: Skin | 35 | 14 || 49 Dodge: Dodged | 47 | 41 || 88 Vault maps used: D:1: dpeg_chamrin_arrival_tetris, serial_curves, eino_curves_02, eino_curves_02, eino_curves_01, eino_curves_03 D:2: serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_pond_c, serial_bayou_pond_b D:3: uniq_terence, uniq_jessica, uniq_grinder D:4: serial_shops, nicolae_shop_window_shopping Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 6.0 | 5.1 | 279.5 Dungeon | 100.0 | 100.0 | 0.3 | 6.0 | 5.1 | 279.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.2 +-------+-------+-------+-------+-------+----------------------