Dungeon Crawl Stone Soup version 0.24-a0-169-g71aafec (webtiles) character file. Game seed: 13982434257755519331 9 doggme the Magician (level 2, 26/26 HPs) Began as a Gnoll Wanderer on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:01:27 (210 turns). doggme the Magician (Gnoll Wanderer) Turns: 210, Time: 00:01:27 Health: 26/26 AC: 7 Str: 13 XL: 2 Next: 16% Magic: 7/7 EV: 10 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 25 bolts (quivered) Armour c - a +0 ring mail (worn) d - a +0 pair of gloves (worn) Scrolls e - a scroll of blinking {unknown} Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 2.4 Crossbows + Level 2.4 Throwing + Level 4.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 2.4 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 2.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 26% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 61% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History e - a scroll labeled QUQEPI LIPA; b - 23 bolts (gained 4) Things that are here: a +0 club; a hobgoblin corpse b - 25 bolts (gained 2) Unknown command. Welcome back, doggme the Gnoll Wanderer. Press ? for a list of commands and other information. Things that are here: a +0 club; a hobgoblin corpse Things that are here: a +0 short sword; a kobold corpse You see here a stone. Things that are here: a stone; 12 arrows You see here 3 stones. You see here a stone. You see here 18 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.# ############.. #..((# ### . #.##(## #.. ########.###.###.# .........# ##.#.# ########.## ##.## ##.###.#.## ∆ ##.#.#.#.# ##.#.@.#.# #.#.#.#.#.# #(###.#.###.# #.# ##.## #.# #.. #.# ... #. #.# ### . #.. #. ## There were no monsters in sight! Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doggme the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | doggme set off with the following items: a +2 hand | crossbow, 27 bolts, a +0 ring mail, a ration; and the | following spell memorised: Shock; and the following spells | available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 103 | D:1 | Reached XP level 2. HP: 18/26 MP: 5/7 210 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 2.4 Throwing | | 2.4 Armour | | 4.4 Dodging | | 0.3 Stealth | | 0.3 Shields | | 2.4 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Conjurations | | 0.2 Hexes | | 0.2 Charms | | 0.2 Summonings | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Fire: Hand crossbow || 17 Cast: Shock || 3 Armor: Ring mail || 12 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------