Dungeon Crawl Stone Soup version 0.26-a0-366-gd6aadd2 (webtiles) character file. Game seed: 9554293454910253790 0 djmy96 the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on July 19, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (16 turns). djmy96 the Conjurer (Mummy Conjurer) Turns: 16, Time: 00:00:33 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 17 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ##.... 7% 2 Dazzling Flash Conj/Hex #..... 28% 3 Fulminant Prism Conj/Hex #......... 67% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, djmy96 the Mummy Conjurer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found 23 gold pieces, a leather armour and 5 sling bullets. Found a staircase leading out of the dungeon. You now have 14 gold pieces. You now have 23 gold pieces (gained 9). A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ####### ##### .# ##.....## ##...###.## ##.......+##.....#...## #+.........##..........# #........(..##........# .............##r.....### ...[..........##@....... ......<..........###.### ..............#### .............#+ #...........## #+.........## ##.......## ##.....## ####### You could see a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 16 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 15 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 15 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+