Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f8 (webtiles) character file. Game seed: 18167575004390633279 2 djmy96 the Vexing (level 1, -3/10 HPs) Began as a Deep Elf Enchanter on Aug 22, 2019. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (55 turns). djmy96 the Vexing (Deep Elf Enchanter) Turns: 55, Time: 00:00:12 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia {unknown} Comestibles d - a ration Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.7 Stealth + Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The hobgoblin barely misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 73%) The hobgoblin is outlined in light. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. A jackal comes into view. The jackal barks! You hit the hobgoblin. You kill the hobgoblin! You hear a shout! You barely miss the goblin. The goblin hits you with a +0 dagger. You die... #....hw........... #.######.#........ #h# #.......... #w# #.#h....... #.# #.#........ #h# ..#........ #h# ####........ #g# #........ #@# #.# #.# ..# #.# ### You could see a dart slug, 3 jackals and a goblin. Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Action || total -------------------------++------- Melee: Dagger || 12 Cast: Corona || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------