Dungeon Crawl Stone Soup version 0.24-a0-434-gd57e52f (webtiles) character file. Game seed: 17381554081816734723 2 djmy96 the Vandal (level 1, 14/14 HPs) Began as a Halfling Hunter on June 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (103 turns). djmy96 the Vandal (Halfling Hunter) Turns: 103, Time: 00:00:26 Health: 14/14 AC: 3 Str: 13 XL: 1 Next: 44% Magic: 1/1 EV: 14 Int: 9 God: Gold: 4 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn g - ring of attention (curse) MPRegen 0.07/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) Missiles d - 20 sling bullets Armour c - a +0 leather armour (worn) Jewellery g - a cursed ring of attention (left hand) Potions e - a potion of flight {unknown} Comestibles f - a ration Skills: + Level 1.7 Fighting + Level 6.0 Slings + Level 2.1 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History No target in view! No target in view! No target in view! No target in view! e - a metallic yellow potion You now have 4 gold pieces. g - a gilded ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. g - a cursed ring of attention (left hand) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! A goblin comes into view. A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..>................# ##.#.#.##+#####'##.# ##.#.#.###.....###.# ...#.#.'###.#.###'.# ...#.#.#.###.###.#.# ...#...#..#.#.#..#.# ...#...#.#.###.#.#.# ...#...#..#.#.#..#.# ...#...#.# #.###@#.# ...#...+###.#.###'..# .......# #.. ..# #..# ##.....# +# #+ .g# #####... .# ...##### .# .#.# # ##.# #..# You could see a goblin. Vanquished Creatures 3 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 31 | D:1 | Reached skill level 6 in Slings 103 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, roderic_cross_of_infinity Skill XL: | 1 | ---------------+----+----- Slings | 6 | 6.0 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 10 Armor: Leather armour || 5 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------