Dungeon Crawl Stone Soup version 0.24-a0-429-g4608c8f (webtiles) character file. Game seed: 603576094250148427 4 djmy96 the Vandal (level 1, 14/14 HPs) Began as a Halfling Hunter on June 14, 2019. Got out of the dungeon alive. The game lasted 00:00:41 (113 turns). djmy96 the Vandal (Halfling Hunter) Turns: 113, Time: 00:00:42 Health: 14/14 AC: 3 Str: 13 XL: 1 Next: 66% Magic: 1/1 EV: 14 Int: 9 God: Gold: 9 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . g - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) Missiles d - 18 sling bullets Armour c - a +0 leather armour g - a cursed +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Comestibles f - a ration Skills: + Level 1.7 Fighting + Level 6.2 Slings + Level 2.1 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You see here a chain mail. Found a glowing leather armour. You see here a chain mail. There is an open door here. A giant cockroach comes into view. There is an open door here. You see here a chain mail. You see here a glowing leather armour. g - a glowing leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your glowing leather armour. x5 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #########.######### ##.................# #.#.......#.......# #..#.......#.....#.. #...#...#...#...#... #....#...#...#.#....# #.....#.#.#...#...#.# #......#...#...#.#..# ###...#.#...@.#...#..... #......#.....#...#.#..## #.#.....#...#...#.....# #.#.....##.....##.....# #.#....#..#...#..#....# #.#...#....#.#....#...# #.#..#......#......#.. #.#.#......#........ #.##......#. ....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 41 | D:1 | Reached skill level 6 in Slings 113 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 6 | 6.2 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 6 Fire: Hunting sling || 2 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------