Dungeon Crawl Stone Soup version 0.24-a0-422-g9eff389 (webtiles) character file. Game seed: 15722523947336058806 0 djmy96 the Vexing (level 1, 14/14 HPs) Began as a Demigod Enchanter on June 13, 2019. Got out of the dungeon alive. The game lasted 00:00:23 (45 turns). djmy96 the Vexing (Demigod Enchanter) Turns: 45, Time: 00:00:23 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of degeneration {unknown} Comestibles d - a ration Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.6 Stealth + Level 1.7 Spellcasting + Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######################## #≈≈...................># #≈≈≈≈≈≈≈≈............(.# #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....(.# ......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ........≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# .................≈≈≈≈≈≈# #...≈≈≈≈...........≈≈≈≈# #≈≈≈≈≈≈≈≈.......@...≈≈## #≈≈≈≈≈..≈≈≈≈.......#### #........≈≈≈≈≈≈≈#### ...........≈≈≈≈≈≈≈ ...........######## ##...!...... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 45 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_loops_ring, item_on_display_a Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------