Dungeon Sprint DCSS version 0.24-a0-341-g52ca42d (webtiles) character file. Game seed: 12092975661824792003 8 djmy96 the Archer (level 2, -1/24 HPs) Began as a Centaur Hunter on May 21, 2019. Was an Initiate of the Shining One. Slain by a merfolk ... wielding a +0 trident (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:53 (114 turns). djmy96 the Archer (Centaur Hunter) Turns: 114, Time: 00:01:53 Health: -1/24 AC: 3 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 9 Int: 10 God: the Shining One [......] Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . c - +8 storm bow {elec, penet} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (no armour) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no barding) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were in the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons c - the +8 storm bow (weapon) {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Missiles d - 1017 arrows (quivered) Armour b - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7) F - a wand of iceblast (7) G - a wand of acid (7) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing g - 9 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Miscellaneous a - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 2.0 Fighting + Level 10.9 Bows + Level 1.3 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Firing (i - inventory) d - 1019 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded) You shoot an arrow. The arrow barely misses the merfolk. The arrow pierces through the merfolk! The merfolk is severely wounded. The merfolk barely misses you. The merfolk misses you. Firing (i - inventory) d - 1018 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded) You shoot an arrow. The arrow pierces through the merfolk! The merfolk is moderately wounded. The arrow closely misses the merfolk. The merfolk hits you from afar with a +0 trident. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.).▓ ▓..m..▓ ▓..m..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | djmy96 the Centaur Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 19 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 19 | D | Found the +10 dark maul {crush} 19 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 19 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 19 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 20 | D | Found the +6 shillelagh "Devastator" {shatter} 20 | D | Found the +11 plutonium sword {*Contam Stlth-} 20 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 20 | D | Found the +9 sword of Zonguldrok {reap} 20 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 20 | D | Found the +0 sword of Power 20 | D | Found the +7 mace of Variability {chain chaos} 20 | D | Found the +7 Singing Sword {slice, sonic wave} 20 | D | Found the +8 storm bow {elec, penet} 78 | D | Became a worshipper of the Shining One 109 | D | Reached skill level 10 in Bows 109 | D | Reached XP level 2. HP: 24/24 MP: 2/2 110 | D | Entered arena 2. 110 | D | Noticed a merfolk 110 | D | Noticed a merfolk 110 | D | Found a transporter. 114 | D | Slain by a merfolk Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Bows | 10 | 10.9 Fighting | | 2.0 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Fire: Longbow || 3 Use: Potion || 2 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------