Dungeon Crawl Stone Soup version 0.24-a0-274-gb3763e6 (webtiles) character file. Game seed: 16361583439375359318 7 djmy96 the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Apr 26, 2019. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:44 (3362 turns). djmy96 the Vexing (Vampire Enchanter) Turns: 3362, Time: 00:02:44 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 2/3 EV: 12 Int: 17 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn i - ring of protection from magic MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 17 stones (quivered) Armour b - a +0 robe (worn) Jewellery i - a ring of protection from magic (left hand) Scrolls g - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} Potions c - a potion of mutation {unknown} f - a potion of might {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin splashes around in the water. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... ........>.........# #. #......[..######### ## #.####...######### #.......##<..P.≈≈# ######>######.≈P≈# ........##≈P..≈≈P# ........##≈≈≈..≈.# .####...##.....≈.# ....#....#≈≈.≈≈P@# .##.#...##≈.P≈≈gP# ........##'####### .###.......# .# ##...#### .####..## .......# ######.# ##'## You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3362 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_corners, solitary_fountain, minmay_misc_feat_columns Action || total -------------------------++------- Melee: Dagger || 22 Bite || 3 Cast: Corona || 1 Use: Potion || 3 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------