Dungeon Sprint DCSS version 0.21-a0-536-gdbbf329 (webtiles) character file. 0 djmy96 the Skirmisher (level 1, 19/19 HPs) Began as a Hill Orc Fighter on Dec 15, 2017. Got out of the dungeon alive. The game lasted 00:00:42 (33 turns). djmy96 the Skirmisher (Hill Orc Fighter) Turns: 33, Time: 00:00:42 Health: 19/19 AC: 3 Str: 22 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 20 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... s - amulet "Sago" {*Corrode +Rage rElec Str+4} HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: slightly contaminated A: deformed body a: Evoke Berserk Rage You escaped. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery p - the amulet of Dydd {Spirit +Fly rF- rC++ MR+} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. q - the amulet of Fun {*Contam +Rage rPois rN+ Str+2} (You bought it in a shop in the Dungeon) [amulet of rage] It affects your strength (+2). It protects you from poison. It protects you from negative energy. It lets you go berserk. It causes magical contamination when unequipped. r - the amulet of a Billion Tales {+Rage MP+9} (You bought it in a shop in the Dungeon) [amulet of rage] It affects your magic capacity (+9). It lets you go berserk. s - the amulet "Sago" (around neck) {*Corrode +Rage rElec Str+4} (You bought it in a shop in the Dungeon) [amulet of rage] It affects your strength (+4). It insulates you from electricity. It lets you go berserk. It may corrode you when you take damage. Wands l - a wand of acid (5) m - a wand of iceblast (5) Scrolls k - 4 scrolls of blinking n - 3 scrolls of fog Potions d - a potion of might e - a potion of curing g - 4 potions of heal wounds h - 4 potions of haste i - 2 potions of magic j - a potion of berserk rage o - a potion of resistance Comestibles f - a bread ration Skills: + Level 3.6 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Fedhas Kikubaaqudgha Makhleb Sif Muna Xom Yredelemnul Jiyva Shops: D *[%? Annotations: D Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. Message History You feel your magic capacity increase. r - the amulet of a Billion Tales (around neck) {+Rage MP+9} Unknown command. s - a shimmering tin amulet Thank you for shopping at Wasmupea's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You remove the amulet of a Billion Tales {+Rage MP+9}. You feel stronger. s - the amulet "Sago" (around neck) {*Corrode +Rage rElec Str+4} Your body shudders with the violent release of wild energies! Your body twists and deforms. You feel less contaminated with magical energies. Terence the Incautious comes into view. He is wielding a short sword of speed. Terence shouts! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Terence hits you but does no damage. You have escaped! _. ###... .### #⌠..... ..⌠# ######.8.... ..8.# ##∩___......# ..... ###∩........8.# .8.. ##.............###.. #⌠..........# #..@# #⌠..........# #.@.# #⌠..........###...# ##.............###..... ###∩........8.# .8... ##∩.._......# ..... ######.8.........8.# #⌠........ ..§# ###.........### #_....... You could see Terence. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | djmy96 the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a burning altar of Makhleb. 2 | D | Found a shimmering altar of Xom. 3 | D | Found a viscous altar of Jiyva. 4 | D | Found Uqur's Identification Station. 4 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found Hiloy's Bee Food. 5 | D | Found Qoemniz's Advanced Armour. 5 | D | Found Wasmupea's Jewellery. 5 | D | Found a blossoming altar of Fedhas. 5 | D | Round 1. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 13 | D | Bought a brightly glowing bone amulet for 45 gold pieces 13 | D | Identified the amulet of Dydd {Spirit +Fly rF- rC++ MR+} (You bought it in a shop in the Dungeon) 14 | D | Bought a flickering ivory amulet for 45 gold pieces 15 | D | Identified the amulet of Fun {*Contam +Rage rPois rN+ Str+2} (You bought it in a shop in the Dungeon) 16 | D | Bought a heavily runed bone amulet for 45 gold pieces 17 | D | Identified the amulet of a Billion Tales {+Rage MP+9} (You bought it in a shop in the Dungeon) 18 | D | Bought a shimmering tin amulet for 45 gold pieces 19 | D | Identified the amulet "Sago" {*Corrode +Rage rElec Str+4} (You bought it in a shop in the Dungeon) 23 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [mutagenic glow] 29 | D | Noticed Terence 33 | D | Got out of the dungeon alive. Vault maps used: D: arena_sprint Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 33 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------