Dungeon Sprint DCSS version 0.21-a0-13-g3fd62ac (webtiles) character file. 8 djmy96 the Covert (level 2, -12/19 HPs) Began as a Vampire Enchanter on May 24, 2017. Was an Initiate of Sif Muna. Mangled by a merfolk ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:54 (107 turns). djmy96 the Covert (Vampire Enchanter) Turns: 107, Time: 00:00:56 Health: -12/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 13 Int: 23 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 20 Spells: 2/5 levels left rFire . . . SeeInvis + J - +5 quick blade rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++++..... (no amulet) Regen 0.1/turn y - +6 ring of intelligence MPRegen 0.1/turn x - +6 ring of dexterity @: no status effects A: fangs 3, see invisible, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not thirsty. You visited 1 branch Inventory: Hand Weapons I - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - a +5 quick blade (weapon) Armour b - a +0 robe (worn) Jewellery w - a +6 ring of dexterity x - a +6 ring of dexterity (right hand) y - a +6 ring of intelligence (left hand) z - a +6 ring of intelligence B - a +6 ring of strength Wands C - a wand of disintegration (7/24) D - a wand of iceblast (5/15) E - a wand of lightning (5/15) F - a wand of acid (5/15) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear G - a scroll of holy word Potions d - a potion of blood e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Miscellaneous H - a lightning rod (4/4) Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 12.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 8% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Found a +0 hand crossbow of freezing and a book of Frost. Found a transporter. Unknown command. The merfolk shouts! x2 The merfolk misses you. The merfolk barely misses you. Unknown command. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident (chance to defeat MR: 26%) The merfolk resists with almost no effort. The merfolk hits you with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.m.▓ ▓..@..▓ ▓.....▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | djmy96 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 84 | D | Became a worshipper of Sif Muna the Loreminder 85 | D | Reached skill level 12 in Stealth 85 | D | Reached XP level 2. HP: 19/19 MP: 5/5 89 | D | Learned a level 2 spell: Ensorcelled Hibernation 104 | D | Entered arena 2. 104 | D | Noticed a merfolk 104 | D | Noticed a merfolk 107 | D | Mangled by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Stealth | 12 | 12.0 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Cast: Ensorcelled Hiber || 1 Use: Potion || 1 Dodge: Dodged || 2