Dungeon Sprint DCSS version 0.21-a0-13-g3fd62ac (webtiles) character file. 8 djmy96 the Jinx (level 2, 19/19 HPs) Began as a Vampire Enchanter on May 24, 2017. Was an Initiate of Sif Muna. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:47 (153 turns). djmy96 the Jinx (Vampire Enchanter) Turns: 153, Time: 00:01:48 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 13/13 EV: 13 Int: 29 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 20 Spells: 7/10 levels left rFire . . . SeeInvis + J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) Regen 0.1/turn y - +6 ring of intelligence MPRegen 0.2/turn w - +6 ring of dexterity @: no status effects A: fangs 3, see invisible, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +5 quick blade J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour b - a +0 robe (worn) Jewellery w - a +6 ring of dexterity (right hand) y - a +6 ring of intelligence (left hand) z - a +6 ring of intelligence B - a +6 ring of strength Wands C - a wand of disintegration (7/24) D - a wand of iceblast (5/15) E - a wand of lightning (5/15) F - a wand of acid (5/15) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - a potion of blood e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Miscellaneous H - a lightning rod (4/4) Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 6.8 Stealth + Level 4.6 Spellcasting + Level 8.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ######. 1% 1 None b - Ensorcelled Hibernat Hex/Ice #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. You start resting. Magic restored. There is a transporter here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Welcome to arena 1. You enter the transporter and appear at another place. A necrophage and a phantom come into view. Found a book of Misfortune and an uncursed amulet of rage. Found a transporter. Unknown command. The helpless phantom fails to defend itself. You thump the phantom! The phantom is moderately damaged. The phantom barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.W.n.▓ ▓..@..▓ ▓.....▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a phantom and a necrophage. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | djmy96 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Banished a spatial maelstrom 69 | D | Reached skill level 8 in Hexes 69 | D | Reached XP level 2. HP: 19/19 MP: 3/7 73 | D | Learned a level 2 spell: Ensorcelled Hibernation 99 | D | Became a worshipper of Sif Muna the Loreminder 149 | D | Entered arena 2. 149 | D | Noticed a phantom 149 | D | Noticed a necrophage 153 | D | Quit the game Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Stealth | 6 | 6.8 Spellcasting | 4 | 4.6 Hexes | 8 | 8.0 Short Blades | | 1.1 Dodging | | 2.1 Action || total -------------------------++------- Melee: Quarterstaff || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 1