Dungeon Crawl Stone Soup version 0.21-a0 (webtiles) character file. 4 djmy96 the Shield-Bearer (level 1, 9/18 HPs) Began as a Formicid Fighter on May 20, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (56 turns). djmy96 the Shield-Bearer (Formicid Fighter) Turns: 56, Time: 00:00:12 Health: 9/18 AC: 6 Str: 20 XL: 1 Next: 66% Magic: 1/1 EV: 7 Int: 7 God: Gold: 10 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of noise {unknown} g - a scroll of magic mapping {unknown} Potions d - a potion of might Comestibles f - a bread ration Skills: + Level 3.3 Fighting + Level 2.0 Long Blades + Level 3.4 Armour + Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The hobgoblin is heavily wounded. The bat closely misses you. You block the rat's attack. You block the hobgoblin's attack. The rat closely misses you. You riposte. Your shield and scale mail prevent you from hitting the rat. You barely miss the hobgoblin. The hobgoblin is heavily wounded. You block the bat's attack. x2; The hobgoblin hits you with a club. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..>..## ##.......# #......... #......... #...[..... #!........# ## #.bg......# .## #.@r......# ..#############.........# #.#...........#.........# #..††........(..........# #.............(.......... #.................†....# #...............#........ #...............#......## #..................###... You could see a hobgoblin, a bat and a rat. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | djmy96 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 56 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_miasma, grunt_decor_one_mirror, hex_large, minivault_25 Action || total -------------------------++------- Melee: Long sword || 13 Armor: Scale mail || 8 Dodge: Dodged || 13 Block: Shield || 11 Rpst.: Long sword || 2