Dungeon Sprint DCSS version 0.20-a0-645-g0ac6e19 (webtiles) character file. 35 djmy96 the Skirmisher (level 3, -2/34 HPs) Began as a Formicid Fighter on Feb 15, 2017. Killed by nerve-wracking pain ... invoked by a shadow imp (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:48 (56 turns). djmy96 the Skirmisher (Formicid Fighter) Turns: 56, Time: 00:00:49 Health: -2/34 AC: 6 Str: 21 XL: 3 Next: 55% Magic: 3/3 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of curing g - a potion of heal wounds i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 6.2 Fighting + Level 4.5 Long Blades - Level 3.2 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The shadow imp is almost dead. The shadow imp gestures at you. You barely resist. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. You barely resist. You hit the shadow imp but do no damage. The shadow imp is almost dead. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp closely misses you. You riposte. You hit the shadow imp but do no damage. The shadow imp is almost dead. The jelly jiggles. The shadow imp gestures at you. Pain shoots through your body! You die... ▓▓▓ ▓@▓ ▓5▓ ▓Z▓ ▓5▓ ▓J▓ ▓?▓ ▓.▓ ▓.▓ ▓.▓ You could see a jelly, a crimson imp, a shadow imp and a leopard gecko skeleton. Vanquished Creatures A hound (D) 2 giant cockroaches (D) A kobold (D) A frilled lizard (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | djmy96 the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D | Reached skill level 4 in Fighting 32 | D | Noticed a hound 32 | D | Noticed a crimson imp 32 | D | Noticed a jelly 48 | D | Killed a hound 48 | D | Reached skill level 6 in Fighting 48 | D | Reached XP level 2. HP: 14/28 MP: 2/2 48 | D | Reached XP level 3. HP: 17/34 MP: 3/3 56 | D | Killed from afar by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.2 Long Blades | 4 | 4.5 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Long sword || 32 Armor: Scale mail || 11 Dodge: Dodged || 10 Block: Shield || 13 Rpst.: Long sword || 3