Dungeon Sprint DCSS version 0.20-a0-556-g892c87b (webtiles) character file. 8 djmy96 the Caller (level 2, -6/15 HPs) Began as a Deep Elf Summoner on Feb 6, 2017. Was a Follower of Sif Muna. Shot with a bolt by a yaktaur (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:20 (162 turns). djmy96 the Caller (Deep Elf Summoner) Turns: 162, Time: 00:01:22 Health: -6/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 15/17 EV: 13 Int: 37 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . SeeInvis . M - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) Regen 0.1/turn B - +6 ring of intelligence A - +6 ring of intelligence @: no status effects A: no striking features a: Divine Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. L - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence (left hand) B - a +6 ring of intelligence (right hand) C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7/24) F - a wand of iceblast (5/15) G - a wand of lightning (5/15) H - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Miscellaneous J - a lightning rod (4/4) Comestibles c - 4 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 2.4 Dodging + Level 6.0 Stealth + Level 6.3 Spellcasting + Level 6.4 Summonings You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None b - Call Imp Summ ######.. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Your Spellcasting skill gained 3 levels and is now at level 6! Your Summonings skill gained 2 levels and is now at level 6! You have reached level 2! You start resting. Magic restored. Memorise Call Imp, consuming 2 spell levels and leaving 10? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Your surroundings seem different! Welcome to arena 1. A centaur and a yaktaur come into view. Found a +6 trident of holy wrath and a +4 mace of crushing. Unknown command. Cast which spell? (? or * to list) You feel a surge of power! A beastly little devil appears in a puff of frigid air. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.c.c.▓ ▓.....▓ ▓5....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a yaktaur, a centaur and a friendly white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | djmy96 the Deep Elf Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 79 | D | Became a worshipper of Sif Muna the Loreminder 80 | D | Reached * piety under Sif Muna 80 | D | Reached XP level 2. HP: 15/15 MP: 7/11 144 | D | Learned a level 2 spell: Call Imp 161 | D | Entered arena 1. 161 | D | Noticed a yaktaur 161 | D | Noticed a centaur 162 | D | Shot with a bolt by a yaktaur Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Stealth | 6 | 6.0 Spellcasting | 6 | 6.3 Summonings | 6 | 6.4 Dodging | | 2.4 Action || total -------------------------++------- Cast: Call Imp || 1 Use: Potion || 1 Eat: Bread ration || 1