Dungeon Crawl Stone Soup version 0.18-a0-1543-gbfe8813 (webtiles) character file. 0 djmy96 the Vexing (level 1, 9/9 HPs) Began as a Spriggan Arcane Marksman on Mar 11, 2016. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). djmy96 the Vexing (Spriggan Arcane Marksman) Turns: 1, Time: 00:00:03 Health: 9/9 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 1 level left rFire . . . SeeInvis + a - +0 shortbow rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 20 arrows (quivered) Armour b - a +0 robe (worn) Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 0.7 Fighting + Level 2.4 Bows + Level 3.0 Dodging + Level 1.3 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, djmy96 the Spriggan Arcane Marksman. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a glowing helmet. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ##. ... ♣.♣ ♣⌠♣ ..♣♣♣♣♣.♣♣♣♣♣.. .....⌠.@.⌠..[.. ..♣♣♣♣♣.♣♣♣♣♣.. ♣⌠♣ ♣.♣ ... ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | djmy96 the Spriggan Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: scummos_arrival_forest, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_room_, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_straight_1, infiniplex_forest_zigzag_2, infiniplex_forest_clump_small, minmay_misc_feat_tiny, st_stairs_10, minmay_misc_feat_roman, hangedman_glass_garden