Dungeon Sprint DCSS version 0.17.0-57-g0e89251 (webtiles) character file. 28 djmy96 the Skirmisher (level 3, -10/33 HPs) Began as a Formicid Fighter on Dec 7, 2015. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (81 turns). djmy96 the Skirmisher (Formicid Fighter) Turns: 81, Time: 00:00:19 Health: -10/33 AC: 7 Str: 21 XL: 3 Next: 27% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of random effects (19) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: + Level 5.2 Fighting + Level 2.6 Maces & Flails + Level 4.5 Armour + Level 0.3 Dodging + Level 5.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History An ogre comes into view. It is wielding a giant club. The ogre shouts! That item cannot be evoked! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: l - a wand of random effects (will waste charges) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The rock shatters into small pieces. Evoking this partially-identified wand wasted a few charges. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You die... ############# #<.#.@O.@...+ #..'[.#..+..# #..#### +# #..# #..# #..# #⌠⌠# { #### You could see Sigmund and an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | djmy96 the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 5 in Fighting 13 | D | Reached skill level 5 in Shields 13 | D | Reached XP level 2. HP: 21/27 MP: 2/2 13 | D | Reached XP level 3. HP: 25/33 MP: 3/3 78 | D | Noticed an ogre 79 | D | Noticed Sigmund 81 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Flail || 13 Evoke: Wand || 1