Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 28 djmy96 the Conjurer (level 2, -17/15 HPs) Began as a Deep Elf Conjurer on Dec 1, 2015. Demolished by an ogre ... wielding a +0 giant spiked club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:12 (76 turns). djmy96 the Conjurer (Deep Elf Conjurer) Turns: 76, Time: 00:01:12 Health: -17/15 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 4/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . j - -3 club (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a cursed -3 club (weapon) Armour a - a +0 robe (worn) Wands h - a wand of fireball (10) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 0.1 Fighting + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 7.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The ogre barely misses you. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The ogre barely misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The searing ray hits the ogre. The ogre is severely wounded. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..'..#..+ #..#### # #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | djmy96 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 7 in Conjurations 12 | D | Reached XP level 2. HP: 15/15 MP: 0/8 58 | D | Learned a level 2 spell: Searing Ray 61 | D | Noticed an ogre 76 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 6 Searing Ray || 6 Use: Potion || 2