Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 107 djmy96 the Covert (level 4, -8/30 HPs) Began as a Vampire Enchanter on Nov 22, 2015. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (99 turns). djmy96 the Covert (Vampire Enchanter) Turns: 99, Time: 00:00:44 Health: -8/30 AC: 3 Str: 7 XL: 4 Next: 56% Magic: 9/9 EV: 13 Int: 18 God: Gold: 54 SH: 0 Dex: 14 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++++..... (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades + Level 3.5 Dodging * Level 9.9 Stealth + Level 3.8 Spellcasting + Level 9.0 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #####.. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You start resting. Magic restored. You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund zaps a wand. The puff of flame hits you! It is a wand of flame. Unknown command. Which direction? You close the door. Sigmund opens the door. Sigmund zaps a wand. The puff of flame hits you! There is an open door here. You barely miss Sigmund. Sigmund zaps a wand. The puff of flame hits you! You barely miss Sigmund. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund hits you with a scythe! You die... ############# #<.#.)'..#..+ #..'..#.)@@.# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | djmy96 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 6 in Stealth 9 | D | Reached skill level 7 in Hexes 9 | D | Reached XP level 2. HP: 19/19 MP: 3/5 62 | D | Noticed an ogre 65 | D | Killed an ogre 65 | D | Reached skill level 9 in Stealth 65 | D | Reached XP level 3. HP: 24/24 MP: 6/8 65 | D | Reached XP level 4. HP: 30/30 MP: 6/9 92 | D | Noticed Sigmund 97 | D | Killed a gargoyle 99 | D | Mangled by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 4 || 8 Use: Potion | 2 | || 2 Stab: Sleeping | 2 | || 2