Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 0 djmy96 the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Nov 22, 2015. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (2577 turns). djmy96 the Vexing (Vampire Enchanter) Turns: 2577, Time: 00:00:33 Health: -1/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Clarity . b - +1 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: bloodless, non-regenerating, not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were bloodless. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth * Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not heal naturally. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a club. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Vanquished Creatures (others) A gargoyle (D) 2 wasps (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | djmy96 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2153 | D | Killed a wasp 2157 | D | Killed a gargoyle 2419 | D | Killed a wasp 2568 | D | Noticed Ijyb 2577 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 1