Dungeon Crawl Stone Soup version 0.22.0 (webtiles) character file. 175591 dirtydan the Blocker (level 17, -1/136 HPs) Began as a Gnoll Fighter on Aug 10, 2018. Was an Initiate of Gozag. Slain by a wolf spider (6 damage) ... on level 2 of the Spider Nest on Aug 11, 2018. The game lasted 03:02:55 (38693 turns). dirtydan the Blocker (Gnoll Fighter) Turns: 38693, Time: 03:02:55 Health: -1/136 AC: 22 Str: 36 XL: 17 Next: 81% Magic: 9/10 EV: 18 Int: 11 God: Gozag Gold: 4916 SH: 0 Dex: 24 Spells: 20/39 levels left rFire . . . SeeInvis + E - +10 whip of Eternal Vigilance {antimagic, +Blink rPois MR- Str+2} rCold . . . Gourm . c - +0 shield rNeg . . . Faith . Q - +1 plate armour "Napnuo" {MR+ Str+4} rPois + Spirit . U - +0 mask of the Dragon {MR+ Slay+3 SInv} rElec . Reflect . Z - +1 cloak "Itwi" {Slay+3} rCorr . Harm . e - +0 pair of gloves {archery} MR ++... z - +0 pair of boots Stlth .......... D - amulet of regeneration HPRegen 0.72/turn B - +4 ring of strength MPRegen 0.12/turn t - +3 ring of dexterity @: confused, mighty, gold aura A: distributed training, fangs 1, thin skeletal structure 1, strong nose }: 1/15 runes: barnacled a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink You were on level 2 of the Spider Nest. You worshipped Gozag. Gozag was most pleased with you. You were not hungry. You visited 6 branches of the dungeon, and saw 30 of its levels. You also visited: Labyrinth and Sewer. You collected 10776 gold pieces. You spent 1458 gold pieces at shops. You paid 4402 gold pieces to Gozag. Inventory: Hand Weapons a - the +8 mace of Integrity {crush, rElec rF+ Str+5} (You found it on level 13 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It insulates you from electricity. q - the +4 battleaxe "Cion" {chop, rN+} (You found it on level 6 of the Lair of Beasts) It inflicts extra damage upon your enemies. It protects you from negative energy. E - the +10 whip of Eternal Vigilance (weapon) {antimagic, +Blink rPois MR- Str+2} (You found it on level 7 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. L - a +2 great sword of electrocution Armour c - a +0 shield (worn) e - a +0 pair of gloves of archery (worn) m - +0 fire dragon scales z - a +0 pair of boots (worn) F - a +1 helmet of see invisible G - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (You found it in a labyrinth) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. Q - the +1 plate armour "Napnuo" (worn) {MR+ Str+4} (You found it on level 4 of the Lair of Beasts) It affects your strength (+4). It affects your resistance to hostile enchantments. U - the +0 mask of the Dragon (worn) {MR+ Slay+3 SInv} (You found it on level 6 of the Lair of Beasts) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. Z - the +1 cloak "Itwi" (worn) {Slay+3} (You bought it in a shop on level 2 of the Orcish Mines) It affects your accuracy and damage with ranged weapons and melee attacks (+3). Magical Staves K - an uncursed staff of summoning Jewellery k - a +3 ring of strength o - an uncursed ring of protection from cold t - a +3 ring of dexterity (right hand) B - a +4 ring of strength (left hand) D - an amulet of regeneration (around neck) W - an uncursed ring of wizardry Wands l - a wand of enslavement (29) x - a wand of flame (46) H - a wand of digging (34) J - a wand of iceblast (12) M - a wand of polymorph (15) P - a wand of disintegration (2) X - a wand of paralysis (12) Scrolls b - 4 scrolls of teleportation d - 5 scrolls of acquirement i - 6 scrolls of magic mapping p - 4 scrolls of enchant armour u - 8 scrolls of remove curse v - 7 scrolls of enchant weapon w - 5 scrolls of fear {unknown} y - 22 scrolls of identify C - 3 scrolls of noise {unknown} N - a scroll of vulnerability {unknown} O - a scroll of brand weapon R - 4 scrolls of fog {unknown} S - a scroll of holy word Potions g - 3 potions of flight h - a potion of brilliance {unknown} j - 2 potions of mutation n - 3 potions of agility r - a potion of might s - a potion of magic {unknown} A - 2 potions of berserk rage {unknown} I - 4 potions of lignification {unknown} T - 3 potions of ambrosia V - 3 potions of degeneration {unknown} Y - 2 potions of haste {unknown} Comestibles f - 6 rations Skills: + Level 13.0 Fighting + Level 11.6 Short Blades + Level 12.3 Long Blades + Level 11.6 Axes + Level 11.6 Maces & Flails + Level 11.6 Polearms + Level 11.6 Staves + Level 11.6 Slings + Level 11.6 Bows + Level 11.6 Crossbows + Level 11.6 Throwing + Level 13.0 Armour + Level 11.6 Dodging + Level 11.6 Stealth + Level 13.0 Shields + Level 11.6 Unarmed Combat + Level 11.6 Spellcasting + Level 9.9 Conjurations + Level 9.9 Hexes + Level 9.9 Charms + Level 9.9 Summonings + Level 9.9 Necromancy + Level 9.9 Translocations + Level 9.9 Transmutations + Level 9.9 Fire Magic + Level 9.9 Ice Magic + Level 9.9 Air Magic + Level 9.9 Earth Magic + Level 9.9 Poison Magic + Level 12.5 Invocations + Level 11.6 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Swiftness Chrm/Air ####.... 1% 2 None b - Summon Guardian Gole Hex/Summ ####.... 3% 3 ##..... c - Apportation Tloc ####.. 1% 1 None d - Summon Ice Beast Ice/Summ ####.... 11% 4 ####... e - Tukima's Dance Hex ####.... 3% 3 ##..... f - Dazzling Spray Conj/Hex ####.. 3% 3 ##..... g - Confuse Hex ####.... 3% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air ####...... 30% 5 #####.. Bolt of Magma Conj/Fire/Erth ####...... 30% 5 #####.. Invisibility Hex ####.... 86% 6 ####### Throw Frost Conj/Ice ####.. 1% 2 None Summon Small Mammal Summ #### 1% 1 None Animate Dead Necr N/A 11% 4 ####... Pain Necr #### 1% 1 None Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ####...... 3% 3 ##..... Freeze Ice #### 1% 1 None Ozocubu's Armour Chrm/Ice ####.... 3% 3 ##..... Call Imp Summ ####.... 1% 2 None Regeneration Chrm/Necr ####...... 3% 3 ##..... Iron Shot Conj/Erth ####...... 86% 6 ####### Shock Conj/Air #### 1% 1 None Statue Form Tmut/Erth ####..... 86% 6 ####### Dragon Form Tmut ####...... 100% 7 ####### Deflect Missiles Chrm/Air ####...... 86% 6 ####### Throw Icicle Conj/Ice ####.... 11% 4 ####... Airstrike Air ####...... 11% 4 ####... Confusing Touch Hex ####.. 1% 1 None Call Canine Familiar Summ ####.... 3% 3 ##..... Ensorcelled Hibernation Hex/Ice ####.. 1% 2 None Summon Butterflies Summ ####.... 1% 1 None Silence Hex/Air ####...... 30% 5 #####.. Shatter Erth ####...... 100% 9 ####### Static Discharge Conj/Air ####.... 3% 3 ##..... Corona Hex ####... 1% 1 None Alistair's Intoxication Tmut/Pois ####.... 30% 5 #####.. Conjure Ball Lightning Conj/Air ####...... 86% 6 ####### Tornado Air ####...... 100% 9 ####### Leda's Liquefaction Hex/Erth ####...... 11% 4 ####... Shroud of Golubria Chrm/Tloc ####...... 1% 2 None Iskenderun's Battlesphe Conj/Chrm ####.... 30% 5 #####.. Infusion Chrm #### 1% 1 None Song of Slaying Chrm ####.... 1% 2 None Spectral Weapon Hex/Chrm ####.... 3% 3 ##..... Summon Lightning Spire Summ/Air ####.... 11% 4 ####... Hydra Form Tmut ####...... 86% 6 ####### Irradiate Conj/Tmut ####...... 30% 5 #####.. Lesser Beckoning Tloc ####...... 3% 3 ##..... Ignition Fire ####...... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (6/6) D:8 Shoals (4/4) Lair:4 Spider (2/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (1/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Wu Jian Xom Zin The Shining One Beogh Shops: D:5 ? D:7 [ Orc:2 =[(} Shoals:2 } Portals: Trove: D:12 (give 20 scrolls of identify) Annotations: D:5 Prince Ribbit D:8 3 runed doors, rgaf's ghost, novice MiBe D:14 exclusion: Roxanne, Roxanne Lair:3 3 runed doors, Kockus's ghost, journeyman MiAr Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History Okay, then. You're too confused! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You're too confused! You're too confused! You're too confused to cast spells. Evoke which item? (* to show all) (? for menu, Esc to quit) You're too confused! Okay, then. You're too confused to move! The wolf spider is no longer distracted by gold. The wolf spider hits you but does no damage. The wolf spider barely misses you. The redback bites you but does no damage. The tarantella barely misses you. The wolf spider misses you. The wolf spider completely misses you. The jumping spider barely misses you. The jumping spider closely misses you. The wolf spider hits you. You die... Your body crumbles into a pile of gold. ## ..#. ##.... ###...... ###........ # ##..y....... #.. #..sss...... $ ....#...@ss..... ##.....ys#...... #......