Dungeon Crawl Stone Soup version 0.21-a0-519-gb765982 (webtiles) character file. 11 dillydilly the Skirmisher (level 2, -1/25 HPs) Began as a Barachi Monk on Dec 4, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (438 turns). dillydilly the Skirmisher (Barachi Monk) Turns: 438, Time: 00:00:36 Health: -1/25 AC: 2 Str: 12 XL: 2 Next: 25% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions e - 2 potions of curing {unknown} Comestibles c - a bread ration d - a royal jelly Skills: + Level 3.9 Fighting + Level 3.5 Axes + Level 1.1 Armour - Level 3.2 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal closely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.###.#..#.#.# #<'.#.# #...(....#.#.# ###...# #........#.#.##...##.# #........#.##.#####.## #........##.##.....##. ##........##.#######.# #.........##.......## #†......#. ######### ####@#.## #h#.# ##h#h###.# #........# #..#.##.## #..#.# #....( #.##.## #. #.# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 jackals (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dillydilly the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 387 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 410 | D:1 | Reached skill level 1 in Armour 437 | D:1 | HP: 1/25 [jackal (2)] 438 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_rings, st_stairs_3 Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Fighting | | 3.9 Axes | | 3.5 Dodging | | 3.2 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 36 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 37 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 8 | 0.0 | 438 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 8 | 0.0 | 438 +---------+---------+-------+---------+---------+-------+---------