Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674 (webtiles) character file. Game seed: 6200604107798164998 8 dickylongcocking the Skirmisher (level 2, -7/29 HPs) Began as an Ogre Arcane Marksman on Sept 17, 2020. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (234 turns). dickylongcocking the Skirmisher (OgAM) Turns: 234, Time: 00:00:38 Health: -7/29 AC: 3 Str: 13 XL: 2 Next: 8% Magic: 1/3 EV: 10 Int: 14 God: Gold: 17 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles c - 2 large rocks (quivered) d - a throwing net Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Skills: * Level 2.8 Fighting - Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The ball python closely misses you. You aren't carrying any potions. Unknown command. The ball python bites you but does no damage. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to defeat MR: 61%) The ball python is outlined in light. The ball python barely misses you. The gnoll barely misses you. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (softly glowing) You throw a large rock. The large rock hits the ball python. You kill the ball python! The gnoll hits you from afar with a +0 halberd! You die... #.#... #.# #.#..# ##### ##†## #.#..# ##...###...## #.#..###.....#.....## #.#..##.............# ####.#..#..............# #....................#.# #.#####.#.......[...##.# #.####.# #@##.......#...... #......# #.(g..........##.# ######.# #.####...###### # #.#####.# ##........ #.......# #.####### ####.#### #.# #.# #.# #.# ######(########## #.# #................ You could see a gnoll. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Ogre Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 223 | D:1 | Reached XP level 2. HP: 10/29 MP: 1/3 223 | D:1 | HP: 1/29 [ball python (1)] 234 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Throwing | | 2.0 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 16 Throw: Large rock || 11 Throwing net || 1 Cast: Corona || 5 Armor: Robe || 9 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 82 | 64 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 82 | 64 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts