Dungeon Crawl Stone Soup version 0.26-a0-611-g354ed81 (webtiles) character file. Game seed: 15124296347097285580 103061 dickylongcocking the Warrior (level 16, -3/136 HPs) Began as a Formicid Venom Mage on Sept 7, 2020. Was an Initiate of Gozag. Slain by an alligator (5 damage) ... on level 1 of the Swamp. The game lasted 00:56:21 (34533 turns). dickylongcocking the Warrior (Formicid Venom Mage) Turns: 34533, Time: 00:56:22 Health: -3/136 AC: 32 Str: 14 XL: 16 Next: 88% Magic: 40/40 EV: 9 Int: -5 (27) God: Gozag Gold: 7308 SH: 17 Dex: 11 Spells: 25/38 levels left rFire + + . SeeInvis + W - +1 battleaxe (flame) rCold x . . Faith . i - +1 kite shield {AC+3} rNeg + . . Spirit . k - +8 fire dragon scales rPois . Reflect + (helmet unavailable) rElec . Harm . M - scarf {repulsion} rCorr . s - +1 pair of gloves MR +.... e - +2 pair of boots {Fly} Stlth +++....... c - amulet "Lett" {Reflect Fragile +Inv rN+ MP+9 SH+5} HPRegen 0.32/turn b - +4 ring of protection MPRegen 0.27/turn R - +6 ring of intelligence @: mighty, lethally poisoned (-3 -> -32), gold aura, flying, slowed, lost intelligence, lightly drained, repel missiles, very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Invisibility, Stop Flying You were on level 1 of the Swamp. You worshipped Gozag. Gozag was greatly pleased with you. You visited 4 branches of the dungeon, and saw 24 of its levels. You collected 8642 gold pieces. You spent 994 gold pieces at shops. You paid 340 gold pieces to Gozag. Inventory: Hand Weapons m - a +2 vorpal arbalest t - the +4 quarterstaff of the Real Monster {vorpal, rC+ Dex+2} (You found it on level 15 of the Dungeon) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. V - a +2 vorpal great sword W - a +1 battleaxe of flaming (weapon) Armour e - a +2 pair of boots of flying (worn) i - a +1 kite shield of protection (worn) k - +8 fire dragon scales (worn) s - a +1 pair of gloves (worn) M - a scarf of repulsion (worn) N - a scarf of resistance Z - the +0 cloak "Yrafooke" {*Slow +Blink rPois SInv} (You found it on level 15 of the Dungeon) It protects you from poison. It lets you see invisible. It lets you blink. It may slow you when you take damage. Magical Staves T - an uncursed staff of earth Jewellery a - an uncursed ring of protection from cold b - a +4 ring of protection (left hand) c - the amulet "Lett" (around neck) {Reflect Fragile +Inv rN+ MP+9 SH+5} (You took it off an orc knight on level 15 of the Dungeon) [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It will be destroyed if unequipped. It affects your SH (+5). f - a +6 ring of intelligence j - an uncursed ring of ice o - the ring of Pedaofo {rPois rF- rC+ Dex+6} (You found it on level 15 of the Dungeon) [ring of dexterity] It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. u - an uncursed ring of protection from cold y - an uncursed amulet of magic regeneration I - an uncursed ring of protection from fire R - a +6 ring of intelligence (right hand) Y - an uncursed ring of wizardry Wands p - a wand of enslavement (8) D - a wand of polymorph (16) K - a wand of flame (31) S - a wand of digging (6) X - a wand of random effects (31) Scrolls d - 6 scrolls of amnesia h - 2 scrolls of magic mapping x - 4 scrolls of fog B - 4 scrolls of enchant armour H - 6 scrolls of enchant weapon L - 3 scrolls of remove curse O - 2 scrolls of identify Potions l - 5 potions of mutation n - a potion of magic z - 3 potions of ambrosia C - 5 potions of might G - a potion of resistance J - 5 potions of lignification P - 3 potions of stabbing Miscellaneous g - a box of beasts (3/3) E - a phantom mirror (inert) U - a lightning rod (inert) Skills: * Level 15.0(14.6) Fighting * Level 0.5(0.2) Axes - Level 11.0(10.6) Armour * Level 2.1(1.9) Dodging - Level 10.5(10.2) Stealth - Level 11.9(11.6) Shields - Level 11.5(11.1) Spellcasting - Level 4.0(3.7) Conjurations - Level 8.0(7.6) Transmutations - Level 3.0(2.7) Fire Magic - Level 2.0(1.7) Air Magic - Level 12.5(12.2) Poison Magic - Level 10.0(9.6) Evocations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois #... 1% 1 d - Olgreb's Toxic Radia Pois #....... 7% 4 i - Ignite Poison Fire/Tmut/Pois #....... 14% 3 p - Poisonous Vapours Pois/Air #..... 9% 2 x - Mephitic Cloud Conj/Pois/Air #....... 26% 3 Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj #... 22% 1 Searing Ray Conj #..... 32% 2 Corona Hex #...... 69% 1 Summon Small Mammal Summ #... 69% 1 Corpse Rot Necr/Air N/A 71% 2 Dazzling Flash Conj/Hex #..... 80% 3 Call Imp Summ #....... 83% 2 Ensorcelled Hibernation Hex/Ice #..... 83% 2 Sublimation of Blood Necr #......... 83% 2 Call Canine Familiar Summ #....... 96% 3 Confusing Touch Hex #....... 96% 3 Summon Guardian Golem Hex/Summ #....... 96% 3 Tukima's Dance Hex #....... 96% 3 Airstrike Air #......... 99% 4 Fulminant Prism Conj/Hex #......... 99% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 99% 4 Dispel Undead Necr #....... 100% 4 Summon Ice Beast Ice/Summ #....... 100% 4 Summon Lightning Spire Summ/Air #....... 100% 4 Agony Necr #....... 100% 5 Excruciating Wounds Necr #......... 100% 5 Summon Demon Summ #......... 100% 5 Summon Forest Summ/Tloc #......... 100% 5 Summon Mana Viper Hex/Summ #....... 100% 5 Iron Shot Conj/Erth #......... 100% 6 Shadow Creatures Summ N/A 100% 6 Starburst Conj/Fire #......... 100% 6 Summon Hydra Summ #......... 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (6/6) D:9 Swamp (1/4) Lair:3 Spider (0/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 !*! D:5 ( D:6 * D:7 [ D:9 ( D:11 [* Orc:2 !*[* Portals: Trove: D:13 (give +4 storm dragon scales) Annotations: D:15 exclusion: 2 ice statues Lair:1 exclusion: 2 oklob plants Lair:5 aardvark's ghost, journeyman DDFi Orc:2 1 runed translucent door, exclusion: 2 orange crystal statues Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * x2 You feel extremely sick. The tyrant leech seems less confused. The alligator is engulfed in poison gas. The alligator looks even sicker. The alligator barely misses you. The alligator tail-slaps you but does no damage. The swamp dragon bites you but does no damage. You block the swamp dragon's attack. The swamp dragon tramples you but does no damage. The alligator is engulfed in poison gas. The alligator looks even sicker. The alligator bites you! * * * LOW HITPOINT WARNING * * * The alligator tail-slaps you. * * * LOW HITPOINT WARNING * * * You block the swamp dragon's attack. x2; The swamp dragon barely misses you. The alligator is engulfed in poison gas. The alligator looks as sick as possible! The alligator closely misses you. The alligator tail-slaps you. You die... Your body crumbles into a pile of gold. ≈≈≈≈≈≈≈..♣ ≈≈≈≈≈≈≈≈.≈♣ ≈≈≈≈≈≈≈≈≈.≈♣ ≈≈≈≈≈≈≈≈..≈♣♣ ≈≈≈≈≈≈≈≈.≈§.♣♣ ♣♣♣ .≈≈≈≈..≈≈...♣♣♣♣○.♣ ......≈≈≈..♣♣♣@.°.♣ ♣♣.≈......♣Dwt°≈♣ ♣..≈≈.≈≈♣..