Dungeon Crawl Stone Soup version 0.26-a0-389-g5bc9781 (webtiles) character file. Game seed: 718554825999950663 10 dickylongcocking the Sneak (level 2, -2/21 HPs) Began as an Octopode Delver on July 22, 2020. Slain by a wight ... wielding a +0 great sword (17 damage) ... on level 4 of the Dungeon. The game lasted 00:00:13 (198 turns). dickylongcocking the Sneak (Octopode Delver) Turns: 198, Time: 00:00:13 Health: -2/21 AC: 1 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 12 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lightly drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Wands e - a wand of digging (3) Scrolls a - a scroll of fog b - a scroll of magic mapping c - a scroll of fear f - 2 scrolls of teleportation {unknown} Potions d - a potion of haste Skills: - Level 3.0(2.7) Fighting - Level 2.0(1.7) Dodging - Level 6.6(6.3) Stealth * Level 2.8(2.6) Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The wight is lightly damaged. The wight hits you with a +0 great sword. You feel drained. Unknown command. You tentacle-slap the wight but do no damage. Your grab misses the wight. Your squeeze misses the wight. The wight is lightly damaged. Unknown command. Unknown command. You tentacle-slap the wight. Your grab misses the wight. Your tentacle-slap misses the wight. Your squeeze misses the wight. The wight is lightly damaged. The wight misses you. Unknown command. You closely miss the wight. You grab the wight. You squeeze the wight! The wight is severely damaged. You constrict the wight. The wight hits you with a +0 great sword! Ouch! That really hurt! You die... ....... #.# #......... #.# #........ #.# #........ #.# ###........ #.# ..........# #.# ..........####.######### .......................# .......##@######.......# .......##z######.......# #..zz.............# #..(..............# #.#...............# #.#........###.#### #.#........###..### .#.#........#......# #.#.#........#......# You could see 3 wights. Vanquished Creatures An adder (D:4) A frilled lizard (D:4) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | dickylongcocking the Octopode Delver began the quest for | the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:4 | Reached XP level 2. HP: 15/21 MP: 2/2 184 | D:4 | Noticed a wight 187 | D:4 | Noticed a wight 187 | D:4 | Noticed a wight 198 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:4: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_broadway_b, co_window_corner_cb, glass_columns_a, glass_columns_c, enter_ossuary_2, corexii_item_surrounded_by_moat D:5: wander_river, layout_loops_cross, minmay_temple_entry_drinking_statues Action || total -------------------------++------- Melee: Unarmed || 14 Tentacles || 4 Constrict || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 42 | 122 | 2 | 98.5 | Dungeon | 197 | 197 | 0 | 42 | 122 | 2 | 98.5 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: D:4: 189 daAuts D:5: 8 daAuts