Dungeon Crawl Stone Soup version 0.26-a0-191-g4694d0f (webtiles) character file. Game seed: 14223883882673179249 5 dickylongcocking the Magician (level 1, 0/13 HPs) Began as a Gnoll Hedge Wizard on July 4, 2020. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (72 turns). dickylongcocking the Magician (Gnoll Hedge Wizard) Turns: 72, Time: 00:00:16 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 80% Magic: 1/8 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 13/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 9% 2 None Call Imp Summ ##...... 9% 2 None Slow Hex #....... 19% 2 None Conjure Flame Conj/Fire #....... 24% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal barks! You hear a shout! A jackal comes into view. A hobgoblin comes into view. There are monsters nearby! There are monsters nearby! A jackal comes into view. x2 The jackal moves out of view. Aim: a jackal The magic dart hits the jackal. The jackal barks! You now have 7/8 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal barks! x2 The jackal closely misses you. You now have 6/8 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barely misses you. The jackal closely misses you. You now have 5/8 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 4/8 mp. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. You now have 3/8 mp. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 2/8 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 1/8 mp. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 11/13 hp. You now have 0/8 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal bites you. x2 You take 5 damage, and have 4/13 hp. MASSIVE DAMAGE!! You now have 0/8 mp. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. The jackal misses you. The jackal completely misses you. Aim: a jackal (almost dead) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. You now have 0/8 mp. The jackal completely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal closely misses you. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. You now have 0/8 mp. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 0/8 mp. You don't have enough magic to cast that spell. Unknown command. You don't know that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. A dart slug comes into view. The jackal barely misses you. A leopard gecko comes into view. The jackal barely misses you. You see here a ration. The jackal barely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! You now have 0/8 mp. You don't have enough magic to cast that spell. The hobgoblin hits you. You die... #.#########.###.#. #.# ##.## #.. #g# #.## .... ..###########.# #.# .... ..........g...#### #.## ..... ..###.####.......# ##.## #..#.. #####.# #######.# ##.###...!.. ......# #.# ##..w#..#.. .###### ##@## ##......# .# #..g#######..###.# .#### #......w.%...# ....# #...########.# .#### ##### ..l ..><# ##..# ##### ..# ... ... You could see a hobgoblin. Vanquished Creatures 4 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 31 | D:1 | HP: 3/13 [jackal (1)] 37 | D:1 | HP: 2/13 [jackal (1)] 57 | D:1 | HP: 2/13 [jackal (1)] 67 | D:1 | Reached skill level 2 in Conjurations 67 | D:1 | Reached skill level 2 in Summonings 67 | D:1 | Reached skill level 2 in Translocations 72 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 13 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------