Dungeon Crawl Stone Soup version 0.26-a0-67-g850bfe6 (webtiles) character file. Game seed: 132567002841352070 2 dickylongcocking the Magician (level 1, 0/13 HPs) Began as a Mummy Venom Mage on June 12, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (66 turns). dickylongcocking the Magician (Mummy Venom Mage) Turns: 66, Time: 00:00:13 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 0/4 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting * Level 0.8 Transmutations * Level 2.5 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 21% 2 N/A Ignite Poison Fire/Tmut/Pois #....... 38% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 43% 3 N/A Olgreb's Toxic Radiance Pois #....... 61% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, dickylongcocking the Mummy Venom Mage. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 22 stones. Found a staircase leading out of the dungeon. There is a dry fountain here. You now have 10 gold pieces. You open the door. A jackal comes into view. There is an open door here. A jackal is nearby! A jackal is nearby! A jackal is nearby! The jackal barks! You hear an angry hiss. You hear a shout! A jackal comes into view. A frilled lizard comes into view. Aim: a jackal The sting misses the jackal. The jackal barks! You hear a bark! A jackal comes into view. The jackal bites you. A kobold comes into view. It is wielding a +0 dagger. The jackal closely misses you. A goblin comes into view. It is wielding a +0 club. You take 1 damage, and have 12/13 hp. You now have 3/4 mp. The jackal closely misses you. Health restored: 13 Aim: a jackal The sting misses the jackal. The sting hits the jackal but does no damage. The jackal is poisoned. The jackal bites you. You take 1 damage, and have 12/13 hp. You now have 2/4 mp. Aim: a jackal You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: a jackal (almost dead, poisoned) The sting hits the jackal. The jackal looks even sicker. You kill the jackal! You now have 0/4 mp. The frilled lizard bites you. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! Aim: a frilled lizard The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! The jackal barely misses you. You now have 0/4 mp. As you open the door, it creaks loudly! A bat comes into view. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 5/13 hp. The bat barely misses you. There is an open door here. You can't drink. Unknown command. You miss the jackal. The jackal bites you. The bat hits you but does no damage. You take 1 damage, and have 4/13 hp. You hit the jackal but do no damage. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 2/13 hp. Unknown command. The bat closely misses you. The bat hits you but does no damage. There's a creature in the doorway! Unknown command. The bat closely misses you. You aren't carrying any scrolls. Unknown command. The bat hits you but does no damage. The jackal bites you. You die... ##### #..# ....#####..# .. .......##..###.... .⌠......'......... ....⌠...##.####.## .........#.# .....⌠...#†# ..≈......+.# ###+#+#.# .....⌠...#.###h.@....# .........#...'bh.....# ....⌠...######......## .⌠.......# #......# .......### #..$...# ....#### ......... ##### ...###..### ....# ..# .# .# You could see 2 jackals and a bat. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Venom Mage began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 63 | D:1 | HP: 2/13 [jackal (2)] 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Sting || 4 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 63.6 | 66.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 63.6 | 66.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------