Dungeon Crawl Stone Soup version 0.26-a0-61-g6c07f0e (webtiles) character file. Game seed: 9602570952711563336 55 dickylongcocking the Grave Robber (level 3, 0/28 HPs) Began as a Naga Necromancer on June 9, 2020. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (551 turns). dickylongcocking the Grave Robber (Naga Necromancer) Turns: 551, Time: 00:00:46 Health: 0/28 AC: 2 Str: 10 XL: 3 Next: 93% Magic: 1/6 EV: 10 Int: 16 God: Gold: 12 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis + f - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +1 a: Spit Poison You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} e - a scroll of identify {unknown} Potions d - a potion of curing Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 5.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 #...... Vampiric Draining Necr ###....... 7% 3 ###.... Animate Dead Necr N/A 22% 4 #####.. Agony Necr ###..... 52% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Aim: a scorpion (heavily wounded, chance to defeat MR: 72%) The scorpion writhes in agony. You now have 2/5 mp. Aim: a scorpion (severely wounded) The splash of poison misses the scorpion. You feel slightly more hungry. The scorpion barely misses you. Aim: a scorpion (severely wounded, chance to defeat MR: 72%) The scorpion writhes in agony. The scorpion closely misses you. You take 1 damage, and have 19/22 hp. You now have 1/5 mp. Aim: a scorpion (severely wounded, chance to defeat MR: 72%) The scorpion writhes in agony. The scorpion stings you. You take 4 damage, and have 15/22 hp. You now have 0/5 mp. You don't have enough magic to cast that spell. You can't do that yet. Unknown command. Unknown command. You closely miss the scorpion. The scorpion stings you. You take 1 damage, and have 14/22 hp. Unknown command. You don't have enough magic to cast that spell. Unknown command. You can't do that yet. Unknown command. You don't have enough magic to cast that spell. The scorpion stings you. You take 2 damage, and have 12/22 hp. Unknown command. You can't do that yet. Unknown command. You don't have enough magic to cast that spell. Unknown command. You have got your breath back. Unknown command. Aim: a scorpion (almost dead) The splash of poison hits the scorpion but does no damage. The scorpion is poisoned. You feel slightly more hungry. You kill the scorpion! Your Necromancy skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your skin feels tougher. You regained 4 hp, and now have 16/28 hp. You start resting. You have got your breath back. Unknown command. All of the chunks of flesh in your inventory have rotted away. b - a scroll labeled ATIVAO JESAAFI Health restored: 28; MP restored: 6 You start waiting. Done waiting. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Really target yourself? Okay, then. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) The splash of poison hits Sigmund! Sigmund shouts! You feel slightly more hungry. Sigmund drinks a potion. Sigmund seems to speed up. Unknown command. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, fast, chance to defeat MR: 84%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. Sigmund closely misses you. You now have 5/6 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, fast, slightly transparent, chance to defeat MR: 84%) Sigmund writhes in agony. You have got your breath back. Sigmund points at you and mumbles some strange words. The magic dart hits you! You take 10 damage, and have 18/28 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, fast, slightly transparent, chance to defeat MR: 84%) Sigmund writhes in agony. Sigmund closely misses you. You take 1 damage, and have 17/28 hp. You now have 3/6 mp. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, fast, slightly transparent, chance to defeat MR: 84%) Sigmund barely resists. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 6/28 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Unknown command. It was a potion of curing. You feel better. Sigmund hits you from afar with a +0 scythe. You regained 5 hp, and now have 11/28 hp. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, fast, slightly transparent, chance to defeat MR: 84%) Sigmund writhes in agony. Sigmund hits you from afar with a +0 scythe! You die... #...............)....((.# #.#####.###.##..######.## #.# #.##..... #.# #.###.##...# #.. #.#........# #### #.#.#.###.... ..#.#...#. .. #.#.###.#. #@....# #.......## #...@.....$. #.......##.# #.......# # #.......# #.......# ##+###### You could see Sigmund (fast, invisible). Vanquished Creatures A scorpion (D:2) A giant cockroach (D:2) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Naga Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 169 | D:1 | You fall into a shaft and drop 1 floor! 176 | D:2 | Reached XP level 2. HP: 20/22 MP: 1/5 281 | D:2 | Noticed a scorpion 292 | D:2 | Killed a scorpion 292 | D:2 | Reached skill level 5 in Necromancy 292 | D:2 | Reached XP level 3. HP: 16/28 MP: 1/6 541 | D:2 | Noticed Sigmund 549 | D:2 | HP: 6/28 [Sigmund/+0 scythe (10)] 551 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms D:2: layout_basic, overflow_temple_1_default, hangedman_abyss_or_decor_stabs, hangedman_decor_clover_reticule, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.4 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Club || 1 Cast: Pain || 16 Abil: Spit Poison || 7 Use: Potion || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 72 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms D:2: layout_basic, overflow_temple_1_default, hangedman_abyss_or_decor_stabs, hangedman_decor_clover_reticule, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 32.8 | 54.8 | 275.5 Dungeon | 100.0 | 100.0 | 0.0 | 32.8 | 54.8 | 275.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 +-------+-------+-------+-------+-------+----------------------