Dungeon Crawl Stone Soup version 0.26-a0-58-g79b31b8 (webtiles) character file. Game seed: 8175692242213781270 23 dickylongcocking the Poker (level 2, -5/24 HPs) Began as a Demonspawn Monk on June 8, 2020. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (714 turns). dickylongcocking the Poker (Demonspawn Monk) Turns: 714, Time: 00:00:39 Health: -5/24 AC: 3 Str: 11 XL: 2 Next: 72% Magic: 2/2 EV: 13 Int: 11 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Jewellery f - an uncursed amulet of faith {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of enchant armour {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} Comestibles c - 2 rations g - 4 chunks of flesh {@w0} Skills: - Level 3.0 Fighting * Level 3.7 Polearms - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History A rat comes into view. You completely miss the rat. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You butcher the rat corpse. g - 4 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 A rat comes into view. A rat is nearby! A rat is nearby! Attack whom? Aim: a rat (asleep) You reach to attack! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! You butcher the rat corpse. g - 5 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! A gnoll is nearby! Unknown command. Attack whom? Aim: a gnoll, wielding a +0 halberd You reach to attack! You closely miss the gnoll. The gnoll hits you from afar with a +0 halberd. You take 3 damage, and have 21/24 hp. Attack whom? Aim: a gnoll, wielding a +0 halberd You reach to attack! You hit the gnoll. The gnoll barely misses you. Attack whom? Aim: a gnoll, wielding a +0 halberd (lightly wounded) You reach to attack! You barely miss the gnoll. Attack whom? Aim: a gnoll, wielding a +0 halberd (lightly wounded) You reach to attack! You hit the gnoll. The gnoll misses you. Attack whom? Aim: a gnoll, wielding a +0 halberd (moderately wounded) You reach to attack! You hit the gnoll. The gnoll hits you from afar with a +0 halberd! You take 10 damage, and have 11/24 hp. MASSIVE DAMAGE!! Okay, then. It was a potion of curing. You feel better. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/24 hp. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +0 halberd (heavily wounded) Okay, then. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You barely miss the gnoll. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You hit the gnoll but do no damage. The gnoll barely misses you. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You barely miss the gnoll. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/24 hp. You see here a rat skeleton. Some of the chunks of flesh in your inventory have rotted away. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You closely miss the gnoll. The gnoll closely misses you. Unknown command. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You barely miss the gnoll. Unknown command. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You hit the gnoll but do no damage. The gnoll barely misses you. Unknown command. Attack whom? Aim: a gnoll, wielding a +0 halberd (heavily wounded) You reach to attack! You closely miss the gnoll. The gnoll hits you from afar with a +0 halberd! You die... #รท#.. #.#.# #.#.# ####.#.# #......# #.##.### #.##.# #.##.# #@##.# #.##.. #g#### #.# ##.#. #.###### ##.... #......# ##..... ######.# #...... #.# #..... #.# #...# You could see a gnoll. Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 4 goblins (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Demonspawn Monk began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 82 | D:1 | Reached skill level 3 in Polearms 264 | D:1 | Found a shattered altar of Ashenzari. 352 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 352 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 696 | D:1 | HP: 4/24 [gnoll/+0 halberd (4)] 714 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, evilmike_ruin_ashenzari Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.7 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Spear || 58 Use: Potion || 1 Stab: Sleeping || 4 Armor: Robe || 4 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, evilmike_ruin_ashenzari Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 21.4 | 60.5 | 714.0 Dungeon | 100.0 | 100.0 | 0.0 | 21.4 | 60.5 | 714.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------