Dungeon Crawl Stone Soup version 0.26-a0-52-gd53d4cd (webtiles) character file. Game seed: 14095812435992083014 121 dickylongcocking the Poker (level 4, -6/33 HPs) Began as a Mummy Skald on June 6, 2020. Was an Initiate of Ashenzari. Splashed by a hobgoblin's acid (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:04 (2585 turns). dickylongcocking the Poker (Mummy Skald) Turns: 2585, Time: 00:02:05 Health: -6/33 AC: 1 Str: 14 XL: 4 Next: 77% Magic: 8/8 EV: 11 Int: 13 God: Ashenzari [......] Gold: 154 SH: 0 Dex: 11 Spells: 1/8 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . e - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) e - a +1 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery g - a +6 ring of dexterity (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fog {unknown} d - a scroll of immolation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of fear {unknown} j - a scroll of remove curse Skills: - Level 2.0 Fighting * Level 3.3 Polearms - Level 0.7 Armour - Level 1.5 Dodging - Level 2.6 Spellcasting * Level 1.5 Hexes * Level 3.0 Charms You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 N/A z - Spectral Weapon Hex/Chrm #....... 34% 3 N/A A - Ozocubu's Armour Chrm/Ice #....... 43% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 N/A Shroud of Golubria Chrm/Tloc #..... 24% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Kikubaaqudgha Zin Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your magical infusion is running out. A rat comes into view. You barely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard completely misses you. You extend your infusion's duration. The frilled lizard completely misses you. You now have 0/8 mp. Unknown command. You barely miss the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 21/33 hp. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You barely miss the rat. The rat completely misses you. You closely miss the rat. The rat closely misses you. You closely miss the rat. The rat closely misses you. You hit the rat! You kill the rat! You now have 0/8 mp. You hit the frilled lizard. You kill the frilled lizard! You see here a +0 club. You see here a howler monkey corpse. You start resting. Your magical contamination has completely faded away. You start resting. Your magical infusion is running out. Unknown command. Unknown command. You start resting. You are no longer magically infusing your attacks. Unknown command. You start resting. An adder comes into view. You regained 4 hp, and now have 27/33 hp. You regained 3 mp, and now have 5/8 mp. Unknown command. Okay, then. The adder hisses angrily. The spell is quite dangerous to cast (36% risk of failure)! Continue anyway? You draw out your weapon's spirit! You now have 2/8 mp. You closely miss the adder. Your spectral weapon barely misses the adder. A frilled lizard comes into view. The adder bites you. You take 2 damage, and have 25/33 hp. You hit the adder. Your spectral weapon misses the adder. The adder closely misses you. Your leather armour prevents you from hitting the adder. Your spectral weapon hits the adder from afar. The adder barely misses you. You barely miss the adder. Your spectral weapon barely misses the adder. The adder completely misses you. You miss the adder. Your spectral weapon closely misses the adder. The adder bites you. x2 You take 4 damage, and have 21/33 hp. You hit the adder. You kill the adder! The frilled lizard closely misses you. You see here an adder corpse. You barely miss the frilled lizard. Your spectral weapon hits the frilled lizard! You kill the frilled lizard! Your Charms skill increases to level 3! Your spectral weapon fades away. This spell is extremely dangerous to cast! Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'A'. Okay, then. You start resting. A hobgoblin comes into view. It is carrying a wand of acid (11). Unknown command. You regained 7 hp, and now have 29/33 hp. MP restored: 8 A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin closely misses you. The spell is quite dangerous to cast (34% risk of failure)! Continue anyway? Okay, then. You closely miss the hobgoblin. The hobgoblin zaps a wand. The bolt of acid hits you. You are splashed with acid. You take 11 damage, and have 18/33 hp. MASSIVE DAMAGE!! The spell is quite dangerous to cast (34% risk of failure)! Continue anyway? Okay, then. Okay, then. You hit the hobgoblin. The hobgoblin zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ## #### #.# #...# ##.#..# #.#..# #### #######†.## ...# #....#.@## ...# #..[..g## ...# #...†#.[# ...# ####)##..# ...# ##.# #..# †..# #..# #..# ...#########.## #... .............# ### ...#########.# You could see a hobgoblin. Vanquished Creatures A howler monkey (D:3) An adder (D:3) 2 oozes (D:1) A worm (D:2) A dart slug (D:3) 2 leopard geckos (D:3) 3 orcs (D:3) A ball python (D:3) 11 bats 2 giant cockroaches 6 goblins 3 hobgoblins A quokka (D:3) 9 frilled lizards 7 kobolds 9 rats 60 creatures vanquished. Vanquished Creatures (others) A spectral weapon (D:3) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 52 | D:1 | Reached skill level 2 in Polearms 52 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 728 | D:1 | Reached XP level 3. HP: 27/27 MP: 7/7 733 | D:1 | Learned a level 3 spell: Spectral Weapon 1118 | D:2 | Found a glowing silver altar of Zin. 1127 | D:2 | Found a shattered altar of Ashenzari. 1223 | D:2 | Became a worshipper of Ashenzari the Shackled 1384 | D:2 | Reached skill level 3 in Polearms 2098 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2319 | D:3 | Reached skill level 1 in Hexes 2443 | D:3 | Reached XP level 4. HP: 21/33 MP: 0/8 2521 | D:3 | Reached skill level 3 in Charms 2527 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2585 | D:3 | HP: 8/33 [hobgoblin/bolt of acid (10)] 2585 | D:3 | Splashed by a hobgoblin's acid Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_loops_corners, amethyst_overflow_temple_binary, roderic_roman_lattice D:3: minmay_diamond_boxcup, layout_rooms, overflow_temple_1_default Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 3 | 3.3 Hexes | 1 | 1.5 Charms | 3 | 3.0 Fighting | | 2.0 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 182 | 25 || 207 Cast: Infusion | 4 | 1 || 5 Spectral Weapon | 6 | 1 || 7 Armor: Leather armour | 36 | 4 || 40 Dodge: Dodged | 90 | 11 || 101 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 156 | 18 | 10.3 | 55 | 5 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 88 | 18 | 17.0 | 16 | 5 | 23.8 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_loops_corners, amethyst_overflow_temple_binary, roderic_roman_lattice D:3: minmay_diamond_boxcup, layout_rooms, overflow_temple_1_default Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 7.8 | 76.7 | 823.7 Dungeon | 100.0 | 100.0 | 4.4 | 7.8 | 76.7 | 823.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------