Dungeon Crawl Stone Soup version 0.26-a0-52-gd53d4cd (webtiles) character file. Game seed: 17791573267359154 5 dickylongcocking the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on June 6, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (335 turns). dickylongcocking the Grave Robber (MuNe) Turns: 335, Time: 00:00:38 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . e - +0 whip (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn c - ring of flight {+Fly, !d} MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Evoke Flight You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (You found it on level 1 of the Dungeon) e - a +0 whip of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (left hand) {+Fly, !d} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of remove curse {unknown} Skills: - Level 1.6 Dodging - Level 1.6 Stealth * Level 2.9 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Agony Necr ##...... 73% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. d - a +0 dagger (weapon) The kobold hits you with a +0 whip of venom. You take 5 damage, and have 6/13 hp. MASSIVE DAMAGE!! Aim: a kobold, wielding a +0 whip of venom (chance to defeat MR: 83%) The kobold writhes in agony. The kobold hits you with a +0 whip of venom. You take 2 damage, and have 5/13 hp. You now have 0/4 mp. Unknown command. You hit the kobold. You kill the kobold! Unknown command. The rat bites you. * * * LOW HITPOINT WARNING * * * You see here a +0 whip of venom. You take 2 damage, and have 3/13 hp. e - a +0 whip of venom The rat barely misses you. Your +0 whip of venom begins to drip with poison! e - a +0 whip of venom (weapon) Unknown command. You barely miss the rat. The rat bites you but does no damage. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You start resting. The rat is too close now for your liking. You regained 2 mp, and now have 2/4 mp. Unknown command. A rat is nearby! Aim: a rat (chance to defeat MR: 83%) The rat writhes in agony. You kill the rat! You now have 2/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Found an escape hatch in the floor. Health restored: 13; MP restored: 4 A bat and a goblin come into view. There are monsters nearby! The goblin shouts! You hear a bark! x2 A bat comes into view. Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! The bat barely misses you. You now have 3/4 mp. Aim: a bat (chance to defeat MR: 83%) The bat barely resists. The bat hits you. A jackal comes into view. You take 1 damage, and have 12/13 hp. You now have 2/4 mp. Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! The jackal barks! The goblin hits you with a cursed +0 club. You take 5 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: a goblin, wielding a +0 club (chance to defeat MR: 83%) The goblin writhes in agony. A jackal comes into view. The goblin barely misses you. You now have 0/4 mp. You completely miss the goblin. The goblin hits you but does no damage. You completely miss the goblin. A jackal comes into view. The goblin hits you with a cursed +0 club. You take 1 damage, and have 6/13 hp. You closely miss the goblin. The jackal misses you. A jackal comes into view. The goblin closely misses you. The jackal bites you. A jackal comes into view. You take 1 damage, and have 5/13 hp. The jackal misses you. The jackal barely misses you. The jackal barks! The jackal barely misses you. You open the door. A goblin comes into view. It is wielding a +0 club. The jackal barely misses you. The goblin hits you but does no damage. The jackal bites you but does no damage. The jackal bites you. There is an open door here. You take 1 damage, and have 5/13 hp. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You can't drink. Unknown command. Unknown command. Aim: a jackal (chance to defeat MR: 83%) The jackal writhes in agony. The jackal bites you. You die... ....# ....############### .....)............ ...#######......## ##..######...[..# #...............# #.........!.....# #...............##### .# ..........÷.....@hh.#?#### .......##.<..#..##h......# .......##...##..g'...(...# ............###..##......# ...........###...# ...#### ..####.#...##....# .g.# #.###..#.!###...## ...# #.........##....# ...# #........###...## .... You could see 3 jackals. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 bats (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 55 | D:1 | HP: 3/13 [rat (2)] 333 | D:1 | HP: 2/13 [jackal (3)] 335 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms Action || total -------------------------++------- Melee: Whip || 6 Unarmed || 2 Dagger || 1 Cast: Pain || 13 Armor: Robe || 3 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 71.0 | 6.9 | 335.0 Dungeon | 100.0 | 100.0 | 0.0 | 71.0 | 6.9 | 335.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------