Dungeon Crawl Stone Soup version 0.26-a0-29-gb080af9 (webtiles) character file. Game seed: 14617507764257844146, levelgen mode: deterministic 81 dickylongcocking the Insei (level 4, 0/28 HPs) Began as an Octopode Transmuter on May 28, 2020. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:27 (2065 turns). dickylongcocking the Insei (Octopode Transmuter) Turns: 2065, Time: 00:02:27 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 42% Magic: 2/7 EV: 13 Int: 16 God: Gold: 52 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Missiles a - 18 arrows Scrolls b - a scroll of enchant armour {unknown} e - 3 scrolls of blinking {unknown} g - a scroll of magic mapping {unknown} Comestibles c - 2 rations f - 3 chunks of flesh {@w0} Skills: * Level 1.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 4.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... c - Spider Form Tmut/Pois #......... 38% 3 ###.... s - Sticks to Snakes Tmut #....... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ice Form Ice/Tmut #....... 80% 4 #####.. Blade Hands Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You grab Robin. You pierce Robin, but do no damage. You constrict Robin. The hobgoblin no longer looks unusually strong. The hobgoblin hits you. Robin hits you with a +0 spear. Your adder closely misses the hobgoblin. The hobgoblin closely misses your adder. You take 10 damage, and have 12/28 hp. MASSIVE DAMAGE!! You constrict Robin. Your adder bites the hobgoblin. The hobgoblin hits you. Robin closely misses you. The hobgoblin hits your adder. You take 3 damage, and have 9/28 hp. You release your grip on Robin. Your adder bites the hobgoblin. The hobgoblin barely misses you. Robin misses you. The hobgoblin closely misses your adder. Your adder closely misses the hobgoblin. Unknown command. You don't have enough magic to cast that spell. Your adder bites Robin. Something hits your adder. You see here a +0 dagger. Unknown command. You create a snake! You now have 19 arrows. Your adder withers and dies! Robin roars a battlecry! The goblin goes into a battle-frenzy! You now have 0/7 mp. Unknown command. Unknown command. It was a potion of flight. You feel very buoyant. You fly up into the air. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * Your ball python barely misses the hobgoblin. x2 You take 5 damage, and have 4/28 hp. Unknown command. Unknown command. Okay, then. Okay, then. The goblin hits you but does no damage. The hobgoblin closely misses you. Robin hits your ball python with a +0 spear. Your ball python dies! Unknown command. Your tentacle spike disappears. The goblin barely misses you. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Okay, then. Here: a goblin, wielding a +0 dagger (strong) The floor. The goblin hits you but does no damage. The hobgoblin no longer looks unusually strong. Robin throws the goblin at you! The goblin hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/28 hp. Unknown command. The goblin hits you but does no damage. The goblin no longer looks unusually strong. The hobgoblin no longer looks unusually strong. You aren't carrying any potions. Unknown command. Okay, then. You aren't carrying any potions. Unknown command. Casting: Sticks to Snakes (safe; 14% risk of failure) Okay, then. Robin roars a battlecry! The goblins go into a battle-frenzy! The rat twitches its whiskers. Some of the chunks of flesh in your inventory have rotted away. Casting: Sticks to Snakes (safe; 14% risk of failure) You create a snake! You now have 18 arrows. The goblin no longer looks unusually strong. Robin says, "Duck!" You now have 1/7 mp. Unknown command. The hobgoblin no longer looks unusually strong. Your ball python bites the hobgoblin but does no damage. Your ball python barely misses the hobgoblin. Your ball python misses the goblin. Your ball python barely misses the goblin. Robin says, "A pitiful Octopus like you will never find the ORB!" Robin says, "We wiped out the hill dwarves - you're next!" Robin roars a battlecry! The goblins go into a battle-frenzy! Your ball python barely misses Robin. Your ball python grabs Robin. Your ball python constricts Robin. Robin hits your ball python but does no damage. Your ball python bites Robin. Your ball python constricts Robin. Your ball python bites Robin. Your ball python constricts Robin. Robin barely misses your ball python. The hobgoblin no longer looks unusually strong. Your ball python loses its grip on something. Something hits your ball python. Your ball python dies! There is a stone staircase leading up here. The hobgoblin closely misses you. The hobgoblin hits you. You die... ....)...........g#.#...)....... .....[........##.#.#........... .#########..................... .# #..................... .# #..................... .# #......g.............. .#########......r.............. .#..............gg............. ##...รท..........@......##### ##.............#+#.....# ##.....................# ######..........######### #...........#......# #...........#......# #####..............# #######........# ##.......# You could see 2 hobgoblins, a goblin (strong) and a rat. Vanquished Creatures 2 adders (D:2) An ooze (D:2) A worm (D:2) A dart slug (D:2) A leopard gecko (D:2) A ball python (D:2) 4 bats (D:1) 5 giant cockroaches (D:1) 8 goblins 6 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 9 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) 3 goblins (D:2) A hobgoblin (D:2) A quokka (D:2) 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Transmuter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 542 | D:1 | Reached skill level 4 in Unarmed Combat 554 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 903 | D:2 | Identified the cursed +0 helmet of Chill Winds {rC++} 903 | D:2 | Noticed Robin 915 | D:1 | Reached skill level 1 in Stealth 1188 | D:2 | Learned a level 2 spell: Sticks to Snakes 1246 | D:2 | HP: 5/23 [adder (5)] 1573 | D:2 | Reached XP level 4. HP: 21/28 MP: 5/7 1793 | D:2 | Learned a level 3 spell: Spider Form 1848 | D:2 | Reached skill level 2 in Stealth 2028 | D:2 | HP: 6/28 [hobgoblin[Robin] (3)] 2037 | D:2 | HP: 1/28 [goblin/+0 dagger (4)] 2065 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.6 Stealth | 1 2 | 2.0 Fighting | | 1.5 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 101 | 20 || 121 Constrict | 19 | 5 || 24 Tentacles | 11 | 2 || 13 Kick | 7 | 2 || 9 Punch | 1 | 1 || 2 Cast: Beastly Appendage | 9 | 1 || 10 Sticks to Snakes | | 8 || 8 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 8 | || 8 Eat: Chunk | 2 | 2 || 4 Armor: Skin | 13 | 2 || 15 Dodge: Dodged | 82 | 20 || 102 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 102 | 15 | 12.8 | 42 | 9 | 17.6 +---------+---------+-------+---------+---------+------- D:1 | 39 | 8 | 17.0 | 25 | 4 | 13.8 D:2 | 63 | 7 | 10.0 | 17 | 5 | 22.7 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross D:2: layout_basic, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 46.3 | 34.1 | 1013.5 Dungeon | 100.0 | 100.0 | 1.8 | 46.3 | 34.1 | 1013.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.5 +-------+-------+-------+-------+-------+----------------------