Dungeon Crawl Stone Soup version 0.26-a0-20-g5f92b90 (webtiles) character file. Game seed: 7103738700791024153, levelgen mode: deterministic 527 dickylongcocking the Magician (level 7, -6/32 HPs) Began as a Spriggan Venom Mage on May 25, 2020. Mangled by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:08 (5117 turns). dickylongcocking the Magician (Spriggan Venom Mage) Turns: 5117, Time: 00:07:08 Health: -6/32 AC: 2 Str: 2 (4) XL: 7 Next: 2% Magic: 1/17 EV: 18 Int: 17 (18) God: Gold: 219 SH: 5 Dex: 14 (17) Spells: 5/18 levels left rFire . . . SeeInvis + b - staff of conjuration {!a} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect + (no cloak) rCorr + Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth ++........ o - amulet of reflection HPRegen 0.10/turn i - ring of flight {+Fly, !d} MPRegen 0.15/turn w - ring of resist corrosion @: very slightly contaminated, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Evoke Flight You were on level 5 of the Dungeon. You were hungry. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 219 gold pieces. Inventory: Armour a - a +0 robe (worn) v - a scarf of harm (You found it on level 7 of the Dungeon) Magical Staves b - an uncursed staff of conjuration (weapon) {!a} (You found it on level 4 of the Dungeon) Jewellery i - a ring of flight (left hand) {+Fly, !d} (You found it on level 1 of the Dungeon) o - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) w - a ring of resist corrosion (right hand) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} h - a scroll of fog {unknown} k - a scroll of teleportation l - a scroll of enchant armour {unknown} r - 5 scrolls of identify {unknown} u - 2 scrolls of blinking {unknown} Potions f - a potion of heal wounds {unknown} m - a potion of cancellation {unknown} s - 2 potions of degeneration {!q} t - a potion of stabbing {unknown} x - a potion of haste {unknown} z - a potion of mutation {unknown} Comestibles c - 8 rations Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 6.0 Spellcasting * Level 5.6 Transmutations - Level 5.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois ###. 1% 1 None b - Ignite Poison Fire/Tmut/Pois ###..... 9% 3 ##..... c - Poisonous Vapours Pois/Air ##.... 7% 2 None d - Olgreb's Toxic Radia Pois ###..... 16% 4 ####... x - Mephitic Cloud Conj/Pois/Air ###..... 19% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 13% 1 None Ensorcelled Hibernation Hex/Ice #..... 19% 2 None Confusing Touch Hex #....... 36% 3 ##..... Dazzling Flash Conj/Hex #..... 36% 3 ##..... Tukima's Dance Hex #....... 36% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Uskayaw Vehumet Xom Zin The Shining One Shops: D:5 = Annotations: D:7 Harold Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Unknown command. The giant cockroach is poisoned. Your toxic aura wanes. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labeled VOIPAC SUITT An adder zombie comes into view. Found 6 boomerangs. Found Doger's Jewellery Boutique. MP restored: 17 An adder zombie is nearby! An adder zombie is nearby! A water moccasin comes into view. The spell is extremely dangerous to cast (16% risk of failure)! Continue anyway? Okay, then. Unknown command. The water moccasin hisses angrily. The adder zombie barely misses you. There is an entrance to Doger's Jewellery Boutique here. Unknown command. Unknown command. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? Okay, then. Unknown command. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? Aim: a water moccasin You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the water moccasin but does no damage. The stinking cloud engulfs the adder zombie but does no damage. Unknown command. You now have 14/17 mp. Okay, then. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? You ignite the poison in your surroundings! The water moccasin barely misses you. The adder zombie is engulfed in blazing flames. The adder zombie closely misses you. The water moccasin barely misses you. You now have 11/17 mp. Unknown command. The adder zombie is engulfed in blazing flames. You destroy the adder zombie! The water moccasin closely misses you. You see here a robe. Aim: a water moccasin The sting hits the water moccasin. The water moccasin partially resists. The water moccasin bites you. You take 5 damage, and have 27/32 hp. You now have 10/17 mp. Aim: a water moccasin (lightly wounded) The sting hits the water moccasin but does no damage. The water moccasin is poisoned. The water moccasin barely misses you. You now have 9/17 mp. Aim: a water moccasin (lightly wounded, poisoned) The sting misses the water moccasin. You block the water moccasin's attack. The water moccasin bites you! You take 10 damage, and have 17/32 hp. MASSIVE DAMAGE!! Aim: a water moccasin (lightly wounded, poisoned) The sting misses the water moccasin. You block the water moccasin's attack. You now have 8/17 mp. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Okay, then. Unknown command. Aim: a water moccasin (lightly wounded, poisoned) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks even sicker. The water moccasin completely misses you. You now have 7/17 mp. Unknown command. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Okay, then. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? You miscast Ignite Poison. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. x2 You take 6 damage, and have 11/32 hp. You now have 4/17 mp. Unknown command. Unknown command. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? You ignite the poison in your surroundings! The water moccasin seems to burn from within!! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * A crimson imp comes into view. You take 9 damage, and have 2/32 hp. MASSIVE DAMAGE!! You now have 1/17 mp. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The water moccasin bites you! You die... #..##.# ..... #..##.#....### #..)#.#....# ########.#.#.#....# .........#...#....### .............#...... .......####..#....####### .......#####.##.........# ..............#.@S..[...# ####...#.....(..........# #..†#................# #...#............∩...# #.†.#####............# #...# ###.#........# #...# #.#........# #...## #..(.5.....# #....# ##.....%...# You could see a water moccasin and a crimson imp (wandering). Vanquished Creatures 2 bullfrogs Blork the orc (D:4) A howler monkey (D:5) A hound (D:4) An orc priest (D:4) A worker ant (D:4) A hound skeleton (D:4) A howler monkey zombie (D:5) 3 gnolls (D:5) 6 adders An adder zombie (D:5) An adder skeleton (D:4) 5 worms 2 dart slugs 4 leopard geckos 7 orcs A ball python (D:4) 3 giant cockroaches 7 goblins 11 hobgoblins A quokka (D:3) 7 bats 9 frilled lizards 8 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Spriggan Venom Mage began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 281 | D:1 | Reached skill level 3 in Spellcasting 281 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/7 976 | D:1 | Reached skill level 2 in Transmutations 1211 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 1227 | D:1 | Learned a level 3 spell: Ignite Poison 1848 | D:2 | Reached XP level 4. HP: 21/21 MP: 4/10 1850 | D:2 | Reached skill level 4 in Spellcasting 1850 | D:2 | Reached skill level 4 in Poison Magic 2502 | D:3 | Reached skill level 3 in Transmutations 2623 | D:3 | Noticed a bullfrog 2628 | D:3 | Learned a level 2 spell: Poisonous Vapours 2636 | D:3 | Killed a bullfrog 2636 | D:3 | Reached XP level 5. HP: 16/24 MP: 9/12 2917 | D:3 | Found a faded altar of an unknown god. 2952 | D:3 | Found a white marble altar of Elyvilon. 3257 | D:4 | You fall into a shaft and drop 3 floors! 3268 | D:7 | Reached skill level 5 in Spellcasting 3268 | D:7 | Reached skill level 4 in Transmutations 3269 | D:7 | Noticed an orc warrior 3269 | D:7 | Noticed Harold 3516 | D:5 | Entered Level 5 of the Dungeon 3531 | D:4 | Reached XP level 6. HP: 28/28 MP: 8/14 3702 | D:4 | Found a stormy altar of Qazlal. 3733 | D:4 | Noticed Blork the orc 3741 | D:4 | Killed Blork the orc 3741 | D:4 | Reached skill level 5 in Poison Magic 4329 | D:4 | Found a staircase to the Ecumenical Temple. 4338 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 4339 | D:4 | Reached skill level 5 in Transmutations 4416 | Temple | Entered the Ecumenical Temple 4737 | D:5 | Learned a level 3 spell: Mephitic Cloud 4873 | D:5 | Found a sacrificial altar of Ru. 4971 | D:5 | Reached skill level 6 in Spellcasting 4971 | D:5 | Reached XP level 7. HP: 32/32 MP: 8/17 5095 | D:5 | Found Doger's Jewellery Boutique. 5116 | D:5 | HP: 2/32 [water moccasin (9)] 5117 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners D:2: minmay_general_purpose_star, layout_basic D:3: layout_rooms, elyvilon_altar_4, first_ration, chequers_ecumenical_altar_grove D:4: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, minmay_temple_entry_junction, gup_sewer_entry_glass, uniq_blork_the_orc D:5: layout_basic, marbit_many_paths, kennysheep_mini_moat, serial_shops, shop D:6: layout_loops_ring, bloody_trog, serial_shops, shop, minmay_misc_feat_pillars, uniq_grinder, uniq_edmund, uniq_duvessa D:7: layout_cave_pools, minmay_misc_feat_ornament, serial_bayou_lagoon_b, uniq_crazy_yiuf_cottage, uniq_harold Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.0 Transmutations | 2 3 4 5 | 5.6 Poison Magic | 4 5 | 5.0 Dodging | | 3.0 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | 6 | 37 | || 43 Spear | | 28 | || 28 Cast: Sting | 73 | 82 | 5 || 160 Poisonous Vapours | | 3 | || 3 Ignite Poison | | 5 | 3 || 8 Olgreb's Toxic Ra | | 3 | 1 || 4 Mephitic Cloud | | 1 | 1 || 2 Use: Scroll | | 5 | || 5 Potion | | 2 | 1 || 3 Stab: Sleeping | | 2 | || 2 Eat: Ration | | 1 | || 1 Armor: Robe | 3 | 16 | || 19 Dodge: Dodged | 26 | 109 | 7 || 142 Block: Other | | 19 | 2 || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 653 | 100 | 13.3 | 84 | 6 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 92 | 6 | 6.1 | 20 | 4 | 16.7 D:3 | 137 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 159 | 91 | 36.4 | 11 | 1 | 8.3 D:5 | 135 | 3 | 2.2 | 10 | 1 | 9.1 D:7 | 93 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners D:2: minmay_general_purpose_star, layout_basic D:3: layout_rooms, elyvilon_altar_4, first_ration, chequers_ecumenical_altar_grove D:4: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, minmay_temple_entry_junction, gup_sewer_entry_glass, uniq_blork_the_orc D:5: layout_basic, marbit_many_paths, kennysheep_mini_moat, serial_shops, shop D:6: layout_loops_ring, bloody_trog, serial_shops, shop, minmay_misc_feat_pillars, uniq_grinder, uniq_edmund, uniq_duvessa D:7: layout_cave_pools, minmay_misc_feat_ornament, serial_bayou_lagoon_b, uniq_crazy_yiuf_cottage, uniq_harold Temple: minmay_freezing_vapour_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 24.2 | 58.6 | 630.2 Dungeon | 100.0 | 100.0 | 1.5 | 24.2 | 58.6 | 720.0 Temple | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 94.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.6 +-------+-------+-------+-------+-------+----------------------