Dungeon Crawl Stone Soup version 0.25-a0-1114-g48d22fd (webtiles) character file. Game seed: 10911596322874961863, levelgen mode: deterministic 61 dickylongcocking the Bolt Thrower (level 3, -5/27 HPs) Began as a Demonspawn Hunter on May 16, 2020. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1273 turns). dickylongcocking the Bolt Thrower (DsHu) Turns: 1273, Time: 00:01:29 Health: -5/27 AC: 3 Str: 13 XL: 3 Next: 83% Magic: 3/3 EV: 12 Int: 12 God: Gold: 102 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn j - ring of positive energy {rN+} MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword h - a +0 vorpal flail (You found it on level 2 of the Dungeon) k - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Missiles d - 6 bolts (quivered) Armour c - a +0 leather armour (worn) Jewellery j - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Scrolls e - 4 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} l - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions i - a potion of brilliance {unknown} m - 2 potions of experience {unknown} Comestibles f - 2 rations Skills: - Level 2.0 Fighting * Level 5.0 Crossbows - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History l - 2 scrolls labeled UFFUEZ TERCHITO (gained 1) Found a stone staircase leading down. You open the door. Found a stone staircase leading down. There is an open door here. Firing (i - inventory) d - 16 bolts (quivered) Really target yourself? Okay, then. You now have 79 gold pieces (gained 17). e - 4 scrolls labeled JIMASTYCRI (gained 2) You now have 88 gold pieces (gained 9). A rat comes into view. A rat is nearby! A rat is nearby! Firing (i - inventory) d - 16 bolts (quivered) Aim: a rat (asleep) You shoot a bolt. The bolt hits the rat! You kill the rat! You butcher the rat corpse. h - a chunk of flesh {@w0} You see here a rat skeleton. x2 Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Found a stone staircase leading down. Found a runed flail. Your library has no spells. Unknown command. Firing (i - inventory) d - 15 bolts (quivered) Okay, then. You see here a runed flail. h - a runed flail h - a +0 vorpal flail (weapon) m - 2 white potions You now have 94 gold pieces (gained 6). You now have 102 gold pieces (gained 8). n - a scroll labeled ONAMOU UHIFIM A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. There are monsters nearby! There are monsters nearby! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! x2 Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +0 club Okay, then. Unknown command. a - a +1 hand crossbow (weapon) A gnoll comes into view. It is wielding a +0 whip. Unknown command. Firing (i - inventory) d - 15 bolts (quivered) Aim: a gnoll, wielding a +0 club You shoot a bolt. The bolt hits the gnoll! Firing (i - inventory) d - 14 bolts (quivered) Aim: a gnoll, wielding a +0 club (heavily wounded) You shoot a bolt. The bolt barely misses the gnoll. The bolt hits the gnoll but does no damage. The gnoll hits you with a +0 club. You take 4 damage, and have 23/27 hp. Firing (i - inventory) d - 13 bolts (quivered) Aim: a gnoll, wielding a +0 club (heavily wounded) You shoot a bolt. The bolt hits the gnoll. Firing (i - inventory) d - 12 bolts (quivered) Aim: a gnoll, wielding a +0 club (severely wounded) You shoot a bolt. The bolt hits the gnoll. The gnoll closely misses you. Firing (i - inventory) d - 11 bolts (quivered) Aim: a gnoll, wielding a +0 club (severely wounded) You shoot a bolt. The bolt completely misses the gnoll. The bolt hits the gnoll! The gnoll barely misses you. x2 The gnoll misses you. Unknown command. The gnoll hits you with a +0 flail! You take 8 damage, and have 15/27 hp. MASSIVE DAMAGE!! There is an open door here. Okay, then. Firing (i - inventory) d - 10 bolts (quivered) Aim: a gnoll, wielding a +0 club (severely wounded) You shoot a bolt. The bolt hits the gnoll. You kill the gnoll! Unknown command. Firing (i - inventory) d - 9 bolts (quivered) Aim: a gnoll, wielding a +0 flail (moderately wounded) You shoot a bolt. The bolt hits the gnoll! You kill the gnoll! Your Crossbows skill increases to level 5! Unknown command. Firing (i - inventory) d - 8 bolts (quivered) Aim: a gnoll, wielding a +0 whip (almost dead) You shoot a bolt. The bolt barely misses the gnoll. The bolt completely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll closely misses you. You take 2 damage, and have 14/27 hp. Firing (i - inventory) d - 7 bolts (quivered) Aim: a gnoll, wielding a +0 whip (almost dead) You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the gnoll but does no damage. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ##...#######(########## #.....######(.........# #................####.# #.....##.......#.# #.# ##...........>##.# #.# ##.####......##.# #.# #.# ##.##g###># #.# #.# #.##g# #.# #.# #.# #.##@###.# #.# #.# #........# #.### ##.# ##.....### #...# ##..# ##.......## ##..# #####.>.####.........####...## ...........+.........+.......# #####...####.........####...## ##..# ##.......## ##..# #...# ##.<...## #.#.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An ooze (D:1) A dart slug (D:1) 3 leopard geckos (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) A frilled lizard (D:1) 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Demonspawn Hunter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 210 | D:1 | Reached skill level 4 in Crossbows 210 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 609 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1271 | D:2 | Reached skill level 5 in Crossbows 1273 | D:2 | HP: 4/27 [gnoll/+0 whip (10)] 1273 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_paths_c, co_window_unsneaky_path_d, glass_columns_a, glass_columns_b, glass_columns_b, dk_noncrumbling_2 D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Crossbows | 4 5 | 5.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.8 Action || total -------------------------++------- Fire: Hand crossbow || 63 Eat: Chunk || 1 Armor: Leather armour || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 88 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_paths_c, co_window_unsneaky_path_d, glass_columns_a, glass_columns_b, glass_columns_b, dk_noncrumbling_2 D:2: layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 1.1 | 86.8 | 612.0 Dungeon | 100.0 | 100.0 | 3.8 | 1.1 | 86.8 | 612.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------