Dungeon Crawl Stone Soup version 0.25-a0-1057-gcb8d101 (webtiles) character file. Game seed: 11558166860369531661, levelgen mode: deterministic 114 dickylongcocking the Grave Robber (level 4, -7/30 HPs) Began as a Mummy Necromancer on May 13, 2020. Mangled by a crocodile (18 damage) ... in a sewer. The game lasted 00:03:07 (3007 turns). dickylongcocking the Grave Robber (MuNe) Turns: 3007, Time: 00:03:08 Health: -7/30 AC: 5 Str: 11 XL: 4 Next: 66% Magic: 0/10 EV: 11 Int: 15 God: Gold: 77 SH: 0 Dex: 12 Spells: 4/12 levels left rFire x . . SeeInvis . j - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . g - +0 leather armour rPois ∞ Spirit . m - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of stealth {Stlth+} MPRegen 0.12/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) j - a +0 spear (weapon) (You took it off a gnoll on level 1 of the Dungeon) Armour a - a +0 robe g - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) i - a +0 ring mail (You found it on level 1 of the Dungeon) l - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) m - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery h - a ring of stealth (left hand) {Stlth+} (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of magic mapping {unknown} c - a scroll of fog {unknown} e - 5 scrolls of identify {unknown} k - 4 scrolls of random uselessness {unknown} n - a scroll of amnesia {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A x - Vampiric Draining Necr ###....... 8% 3 N/A A - Animate Dead Necr N/A 26% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 N/A Agony Necr ###..... 58% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You swap places. Your jackal zombie closely misses the crocodile. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Okay, then. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Aim: a crocodile (heavily wounded) You feel life coursing into your body. Your jackal zombie bites the crocodile but does no damage. The crocodile closely misses your jackal zombie. You regained 4 hp, and now have 19/30 hp. You now have 2/10 mp. Unknown command. You don't have enough magic to cast that spell. Unknown command. Aim: a crocodile (severely wounded, chance to defeat MR: 78%) The crocodile barely resists. Your jackal zombie bites the crocodile but does no damage. Your kobold zombie hits the crocodile but does no damage. Your jackal zombie closely misses the crocodile. The crocodile bites you but does no damage. Your jackal zombie closely misses the crocodile. Unknown command. Aim: a crocodile (severely wounded, chance to defeat MR: 78%) The crocodile barely resists. Your jackal zombie barely misses the crocodile. x2 Your kobold zombie barely misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 9/30 hp. MASSIVE DAMAGE!! You now have 1/10 mp. Unknown command. Aim: a crocodile (severely wounded, chance to defeat MR: 78%) The crocodile writhes in agony. Your jackal zombie bites the crocodile. Your jackal zombie bites the crocodile but does no damage. Your kobold zombie closely misses the crocodile. The crocodile barely misses your jackal zombie. You now have 0/10 mp. Unknown command. Unknown command. You don't have enough magic to cast that spell. Unknown command. Unknown command. You barely miss the crocodile. Your jackal zombie barely misses the crocodile. Your jackal zombie misses the crocodile. The crocodile misses you. Unknown command. You don't have enough magic to cast that spell. Unknown command. Your jackal zombie barely misses the crocodile. Your jackal zombie closely misses the crocodile. Your kobold zombie barely misses the crocodile. Unknown command. You don't have enough magic to cast that spell. Your jackal zombie bites the crocodile. Your kobold zombie hits the crocodile but does no damage. Your jackal zombie bites the crocodile but does no damage. The crocodile bites your jackal zombie! Your jackal zombie is destroyed! Your jackal zombie bites the crocodile but does no damage. Unknown command. Your jackal zombie closely misses the crocodile. Your kobold zombie hits the crocodile but does no damage. The crocodile closely misses your kobold zombie. Unknown command. Your jackal zombie closely misses the crocodile. The crocodile bites your kobold zombie! Your kobold zombie is destroyed! Unknown command. Your jackal zombie barely misses the crocodile. The crocodile bites your jackal zombie! Your jackal zombie is destroyed! Unknown command. Aim: a crocodile (almost dead, chance to defeat MR: 78%) The crocodile barely resists. You now have 0/10 mp. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You don't have enough magic to cast that spell. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Aim: a crocodile (severely wounded, chance to defeat MR: 78%) The crocodile barely resists. The crocodile closely misses you. You now have 0/10 mp. Unknown command. The crocodile barely misses you. You can't drink. Unknown command. As you read the scroll labeled JEHOGU WUSIPPUFU, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The crocodile bites you!! Ouch! That really hurt! You die... #..#### #!.##≈# #.Z##≈# ##Z###≈# ######## #..Z##≈## ###.≈....### #...#.≈.# ###..≈....≈..# #...†.≈.# ###..≈.≈####.... #....)≈.###.≈...### ###≈. #####.(≈≈@t≈≈≈.## ##. #.....≈.###.≈.≈≈### .≈ #.∩...≈.# ###...≈.####.≈.. #.∩.#.≈.# ###...≈..≈≈..# #...##≈## ###.≈....# ######≈# ######## #≈# ### You could see a crocodile. Vanquished Creatures Robin (D:2) A gnoll (D:1) An adder (D:2) A worm (D:2) 2 dart slugs 5 leopard geckos An orc (D:3) A ball python (D:2) 6 bats (D:1) 6 giant cockroaches 10 goblins 8 hobgoblins 2 jackals (Sewer) A quokka (D:2) 4 frilled lizards 4 kobolds 4 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A goblin (D:2) A kobold (Sewer) 3 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 138 | D:1 | Reached skill level 3 in Spellcasting 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 793 | D:1 | HP: 2/19 [gnoll/+0 spear (10)] 1089 | D:1 | Reached XP level 3. HP: 8/24 MP: 0/8 1527 | D:2 | Reached skill level 4 in Spellcasting 1797 | D:2 | Noticed Robin 1841 | D:1 | Learned a level 3 spell: Vampiric Draining 2035 | D:2 | Killed Robin 2035 | D:2 | Reached XP level 4. HP: 26/30 MP: 1/10 2042 | D:2 | Learned a level 4 spell: Animate Dead 2534 | D:2 | Reached skill level 5 in Necromancy 2810 | D:3 | Found a glowing drain. 2820 | Sewer | Entered a sewer 2978 | Sewer | Noticed a crocodile 3007 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_rooms, uniq_robin D:3: layout_loops_corners, gup_sewer_entry_pipe, first_ration Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.7 Necromancy | 5 | 5.1 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 2 | || 2 Spear | 4 | 19 || 23 Cast: Pain | 80 | 42 || 122 Animate Dead | | 3 || 3 Vampiric Draining | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Leather armour | 7 | 14 || 21 Robe | 2 | || 2 Dodge: Dodged | 21 | 15 || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 54 | 33.1 | 40 | 21 | 34.4 +---------+---------+-------+---------+---------+------- D:1 | 54 | 2 | 3.6 | 24 | 1 | 4.0 D:2 | 38 | 31 | 44.9 | 13 | 10 | 43.5 D:3 | 17 | 13 | 43.3 | 3 | 5 | 62.5 Sewer | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_rooms, uniq_robin D:3: layout_loops_corners, gup_sewer_entry_pipe, first_ration Sewer: sewer_the_crocodile Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 33.2 | 51.4 | 748.0 Dungeon | 93.8 | 93.8 | 0.5 | 35.4 | 49.8 | 935.0 Sewer | 6.2 | 6.2 | 0.0 | 0.0 | 75.4 | 187.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 40.8 Dungeon | 91.8 | 93.1 | 66.7 | N/A | 95.1 | 51.7 Sewer | 8.2 | 6.9 | 33.3 | N/A | 4.9 | 8.0 +-------+-------+-------+-------+-------+----------------------