Dungeon Crawl Stone Soup version 0.25-a0-1057-gcb8d101 (webtiles) character file. Game seed: 9901588694803313279, levelgen mode: deterministic 18 dickylongcocking the Poker (level 2, 0/24 HPs) Began as a Merfolk Abyssal Knight on May 13, 2020. Was a Follower of Lugonu. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (763 turns). dickylongcocking the Poker (Merfolk Abyssal Knight) Turns: 763, Time: 00:00:53 Health: 0/24 AC: 3 Str: 12 XL: 2 Next: 70% Magic: 3/3 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 36 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} j - a scroll of magic mapping {unknown} Potions f - a potion of berserk rage {unknown} k - a potion of lignification {unknown} l - a potion of heal wounds {unknown} Comestibles c - 2 rations h - 2 chunks of flesh {@w0} Skills: - Level 3.2 Fighting * Level 4.7 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There is a stone staircase leading down here. You climb downwards. A bat and an ooze come into view. Found a dark potion. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! Attack whom? Aim: a bat You reach to attack! You hit the bat. The ooze quivers. The bat closely misses you. You barely miss the bat. The bat barely misses you. Attack whom? Aim: a bat (moderately wounded) You reach to attack! You barely miss the bat. The bat hits you. You take 1 damage, and have 23/24 hp. You hit the ooze. The bat hits you. The ooze barely misses you. You take 1 damage, and have 22/24 hp. You hit the ooze. The bat hits you. x2; The ooze closely misses you. You take 2 damage, and have 20/24 hp. You hit the ooze. You kill the ooze! Lugonu accepts your kill. The bat closely misses you. Attack whom? Aim: a bat (moderately wounded) You reach to attack! You closely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! Lugonu accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! k - a dark potion Health restored: 24 You open the door. There is an open door here. You see here 12 arrows. A bat comes into view. A bat is nearby! A bat is nearby! The bat barely misses you. You miss the bat. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! Lugonu accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You butcher the bat corpse. h - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You now have 36 gold pieces (gained 3). l - a fuming inky potion c - 2 rations (gained 1) A worm comes into view. A worm is nearby! A worm is nearby! You hit the worm. You hit the worm. The worm bites you but does no damage. You hit the worm. You barely miss the worm. The worm closely misses you. You barely miss the worm. You hit the worm. The worm bites you. You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm. The worm bites you! You take 10 damage, and have 9/24 hp. MASSIVE DAMAGE!! You hit the worm. Unknown command. Attack whom? Aim: a worm (almost dead) You hit the worm. The worm bites you! You die... ...##.......# #.... .. ##.......###### ##### . +.............. ##.......##### #.......# ######..# ##.# #.# #@# #w# #........ ##....... ....... #...... ...... ...... ...... You could see a worm. Vanquished Creatures An ooze (D:2) 2 leopard geckos (D:1) 2 hobgoblins (D:1) 3 bats A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | dickylongcocking the Merfolk Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 51 | D:1 | Escaped the Abyss 197 | D:1 | Reached skill level 4 in Polearms 197 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 763 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, minmay_misc_feat_tiny, hangedman_decor_slide_cut D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.7 Fighting | | 3.2 Armour | | 0.6 Dodging | | 2.6 Invocations | | 2.0 Action || total -------------------------++------- Melee: Spear || 52 Armor: Leather armour || 12 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, minmay_misc_feat_tiny, hangedman_decor_slide_cut D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 11.8 | 68.2 | 251.3 Dungeon | 93.3 | 93.2 | 1.3 | 12.7 | 73.1 | 351.5 Abyss | 6.7 | 6.8 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------