Dungeon Crawl Stone Soup version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 14915955153414920225, levelgen mode: deterministic 979 dickylongcocking the Vexing (level 8, -13/48 HPs) Began as a Formicid Arcane Marksman on May 10, 2020. Was an Initiate of Hepliaklqana. Mangled by an orc warrior ... wielding a +2 long sword of distortion (22 damage) ... on level 6 of the Dungeon. The game lasted 00:07:42 (6645 turns). dickylongcocking the Vexing (FoAM) Turns: 6645, Time: 00:07:43 Health: -13/48 AC: 11 Str: 15 XL: 8 Next: 40% Magic: 1/9 EV: 11 Int: 15 God: Hepliaklqana [......] Gold: 269 SH: 0 Dex: 11 Spells: 5/9 levels left rFire . . . SeeInvis + b - +0 hand crossbow rCold + . . Gourm . (no shield) rNeg + . . Faith . l - +0 ring mail {rC+} rPois . Spirit . (helmet unavailable) rElec . Reflect . r - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... t - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.16/turn y - +5 ring of protection MPRegen 0.11/turn o - ring of positive energy {rN+} @: repel missiles A: permanent stasis, dig shafts and tunnels, four strong arms, reduced essence, antennae 3 a: Dig, Shaft Self, Recall Ancestor, Ancestor Identity, Renounce Religion You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) D - a +2 vorpal flail (You took it off a gnoll on level 5 of the Dungeon) Missiles d - 5 bolts (quivered) Armour g - a +0 leather armour (You found it on level 1 of the Dungeon) l - a +0 ring mail of cold resistance (worn) (You found it on level 3 of the Dungeon) r - a scarf of repulsion (worn) (You found it on level 2 of the Dungeon) t - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery j - an uncursed ring of protection from cold {rC+, !d} (You found it on level 1 of the Dungeon) o - a ring of positive energy (right hand) {rN+} (You found it on level 1 of the Dungeon) y - a +5 ring of protection (left hand) (You found it on level 3 of the Dungeon) Wands A - a wand of iceblast (4) (You found it on level 5 of the Dungeon) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - 5 scrolls of teleportation i - 2 scrolls of enchant armour {unknown} k - a scroll of enchant weapon {unknown} p - a scroll of magic mapping {unknown} s - 4 scrolls of remove curse {unknown} u - a scroll of fear {unknown} x - a scroll of fog {unknown} Potions m - a potion of cancellation {unknown} q - 3 potions of might {unknown} v - a potion of resistance w - 2 potions of curing z - a potion of degeneration {unknown} B - a potion of haste {unknown} Comestibles f - 9 rations Skills: - Level 1.1 Fighting * Level 3.9 Maces & Flails * Level 5.3 Crossbows * Level 2.5 Armour - Level 1.7 Dodging - Level 1.1 Spellcasting * Level 6.6 Hexes - Level 3.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Portal Projectile Hex/Tloc ###... 19% 3 ####... v - Corona Hex ###.... 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 4% 2 ###.... Cause Fear Hex ###....... 30% 4 #####.. Inner Flame Hex/Fire ##...... 34% 3 ####... Leda's Liquefaction Hex/Erth ##........ 75% 4 #####.. Static Discharge Conj/Air #....... 80% 3 ####... Lightning Bolt Conj/Air #......... 100% 5 ######. Ignition Fire #......... 100% 8 ####### Shatter Erth #......... 100% 9 ####### Tornado Air #......... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Trog Uskayaw Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Your life essence is reduced to manifest your ancestor. (-10% HP) Message History (D) Dungeon (T) Temple Where to? (Enter - Temple @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You swap places. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc is nearby! An orc is nearby! You sock the orc! You kill the orc! You see here a +0 dagger. You swap places. You see here a +0 dagger. You swap places. You see here 17 stones. You see here a hand axe. Found a stone staircase leading up. You sense a monster nearby. There is a stone staircase leading up here. You swap places. There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! An orc warrior comes into view. It is wielding a +2 long sword of distortion. The orc wizard moves out of view. Unknown command. The orc warrior shouts! An orc comes into view. It is wielding a +0 vampiric whip. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You take 7 damage, and have 41/48 hp. Aim: an orc, wielding a +0 vampiric whip (chance to defeat MR: 75%) Okay, then. Aim: an orc, wielding a +0 vampiric whip (chance to defeat MR: 75%) The orc is outlined in light. You now have 8/9 mp. Firing (i - inventory) No suitable missiles. Aim: an orc, wielding a +0 vampiric whip (softly glowing) Okay, then. b - a +0 hand crossbow (weapon) Firing (i - inventory) d - 10 bolts (quivered) Aim: an orc, wielding a +0 vampiric whip (softly glowing) Okay, then. You begin teleporting projectiles to their destination. You now have 5/9 mp. Unknown command. Firing (i - inventory) d - 10 bolts (quivered) Aim: an orc, wielding a +0 vampiric whip (softly glowing) You magically shoot a bolt. The bolt hits the orc! You kill the orc! The orc wizard closely misses Decima. Decima hits the orc wizard. The orc wizard hits Decima with a +0 dagger. You now have 4/9 mp. Firing (i - inventory) d - 9 bolts (quivered) Aim: an orc warrior, wielding a +2 long sword of distortion and wearing a +0 chain mail You magically shoot a bolt. The bolt hits the orc warrior! Decima hits the orc warrior but does no damage. The orc warrior hits you with a +2 long sword of distortion. The orc wizard hits Decima with a +0 dagger. Decima hits the orc warrior but does no damage. You take 2 damage, and have 40/48 hp. You now have 3/9 mp. Firing (i - inventory) d - 8 bolts (quivered) Aim: an orc warrior, wielding a +2 long sword of distortion and wearing a +0 chain mail (heavily wounded) You magically shoot a bolt. The bolt hits the orc warrior but does no damage. The orc warrior hits you but does no damage. The orc wizard hits Decima with a +0 dagger. Decima hits the orc warrior. You now have 2/9 mp. Unknown command. Firing (i - inventory) d - 7 bolts (quivered) Aim: an orc warrior, wielding a +2 long sword of distortion and wearing a +0 chain mail (heavily wounded) You magically shoot a bolt. The bolt hits the orc warrior but does no damage. The orc warrior hits you but does no damage. Space bends around you. The orc wizard points at you and mumbles some strange words. The magic dart hits Decima. Decima hits the orc wizard. You take 4 damage, and have 36/48 hp. Unknown command. Firing (i - inventory) d - 6 bolts (quivered) Aim: an orc warrior, wielding a +2 long sword of distortion and wearing a +0 chain mail (heavily wounded) You magically shoot a bolt. The bolt hits the orc warrior. The orc warrior hits you with a +2 long sword of distortion! Space warps horribly around you! * * * LOW HITPOINT WARNING * * * The orc wizard closely misses Decima. Decima misses the orc wizard. The orc wizard closely misses Decima. You take 27 damage, and have 9/48 hp. MASSIVE DAMAGE!! You now have 1/9 mp. Unknown command. Okay, then. You are no longer teleporting projectiles to their destination. Decima barely misses the orc wizard. The orc wizard hits Decima but does no damage. The orc warrior hits you with a +2 long sword of distortion!! You die... ....#. ..... ....# #+ #... #.######.. ###### ### #.....##.# #.#.. .... ###.....##.# #.#.# ..... ...........###@#.#...... ..........#....o(R.....$ ###....)#......#.#o(.... ........###.#....#.....# ######....#.#<#### ....# #.##.#.#.R..# ....# #(##.#.####.# ...# #.##.#......# #### #.##.######## You could see the friendly Decima the ancestor, an orc warrior and an orc wizard. Vanquished Creatures Grinder (D:5) An ogre (D:4) A howler monkey (D:5) A hound (D:5) 3 orc priests 2 jellies (D:5) A centaur skeleton (D:4) An orc wizard (D:3) A bullfrog skeleton (D:5) An iguana (D:4) 3 worker ants (D:4) A hound zombie (D:5) 10 adders A gnoll (D:5) 2 shadow imps 2 oozes (D:3) An adder skeleton (D:5) 4 worms 3 dart slugs 4 leopard geckos 18 orcs 6 giant cockroaches 5 goblins 7 hobgoblins 8 jackals (D:1) 2 quokkas A ball python zombie (D:5) 6 bats 5 frilled lizards A giant cockroach zombie (D:5) A kobold (D:1) A leopard gecko skeleton (D:4) 12 rats 117 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:5) A quokka (D:5) 3 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Formicid Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 319 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 791 | D:1 | Reached skill level 4 in Hexes 792 | D:1 | Reached skill level 3 in Crossbows 792 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/4 1679 | D:2 | Reached XP level 4. HP: 22/32 MP: 5/5 1805 | D:2 | Learned a level 3 spell: Portal Projectile 2587 | D:2 | Reached XP level 5. HP: 36/37 MP: 6/6 2603 | D:2 | HP: 5/37 [orc priest/divine providence (15)] 2618 | D:2 | Reached skill level 1 in Maces & Flails 2618 | D:2 | Reached skill level 1 in Translocations 2841 | D:3 | Reached skill level 5 in Hexes 3324 | D:3 | HP: 9/37 [orc/+0 flail (4)] 3325 | D:3 | Reached skill level 4 in Crossbows 3325 | D:3 | Reached XP level 6. HP: 11/43 MP: 7/7 4097 | D:4 | Reached skill level 2 in Maces & Flails 4203 | D:4 | Noticed an ogre 4209 | D:4 | Killed an ogre 4209 | D:4 | Reached skill level 2 in Translocations 4363 | D:4 | Reached XP level 7. HP: 40/48 MP: 8/8 4381 | D:4 | Found a bloodstained altar of Trog. 5440 | D:5 | Entered Level 5 of the Dungeon 5661 | D:5 | Reached skill level 3 in Maces & Flails 5661 | D:5 | Reached skill level 6 in Hexes 5848 | D:5 | Found a staircase to the Ecumenical Temple. 5848 | D:5 | Found a shadowy altar of Dithmenos. 5849 | D:5 | Noticed Grinder 5862 | D:5 | Killed Grinder 5862 | D:5 | Reached skill level 5 in Crossbows 5862 | D:5 | Reached skill level 1 in Armour 5862 | D:5 | Reached skill level 3 in Translocations 5862 | D:5 | Reached XP level 8. HP: 35/54 MP: 9/9 5884 | Temple | Entered the Ecumenical Temple 5974 | Temple | Became a worshipper of Hepliaklqana the Forgotten 6118 | D:5 | Reached skill level 2 in Armour 6644 | D:6 | HP: 9/48 [orc warrior/+2 long sword of distortion (14)] 6645 | D:6 | Mangled by an orc warrior Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, feat_on_display D:2: layout_loops_ring D:3: layout_basic, first_ration, chequers_big_river D:4: layout_layer_cave, kennysheep_little_box D:5: layout_loops_cross, lemuel_crystal_altar, minmay_temple_entry_mist, kennysheep_flooded_box, kennysheep_generic_room_11, uniq_grinder D:6: layout_basic, kennysheep_mini_moat, lemuel_coloured_pillars_altar, yredelemnul_altar_generic, uniq_menkaure Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 4 5 6 | 6.6 Crossbows | 3 4 5 | 5.3 Maces & Flails | 1 2 3 | 3.9 Translocations | 1 2 3 | 3.0 Armour | 1 2 | 2.5 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 28 | | || 28 Mace | 18 | 162 | 54 || 234 Flail | | | 24 || 24 Fire: Hand crossbow | 69 | 16 | 27 || 112 Cast: Corona | 4 | | 1 || 5 Portal Projectile | | | 4 || 4 Abil: Dig | 1 | | 1 || 2 Evoke: Wand | | | 3 || 3 Use: Potion | | 5 | || 5 Scroll | | | 1 || 1 Eat: Chunk | 2 | 9 | 5 || 16 Ration | | | 1 || 1 Armor: Leather armour | 35 | 37 | || 72 Robe | 2 | | || 2 Ring mail | | 32 | 50 || 82 Dodge: Dodged | 68 | 126 | 49 || 243 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1082 | 317 | 22.7 | 118 | 2 | 1.7 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 101 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 143 | 0 | 0.0 | 32 | 0 | 0.0 D:4 | 359 | 0 | 0.0 | 17 | 0 | 0.0 D:5 | 424 | 317 | 42.8 | 22 | 2 | 8.3 D:6 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, feat_on_display D:2: layout_loops_ring D:3: layout_basic, first_ration, chequers_big_river D:4: layout_layer_cave, kennysheep_little_box D:5: layout_loops_cross, lemuel_crystal_altar, minmay_temple_entry_mist, kennysheep_flooded_box, kennysheep_generic_room_11, uniq_grinder D:6: layout_basic, kennysheep_mini_moat, lemuel_coloured_pillars_altar, yredelemnul_altar_generic, uniq_menkaure Temple: compressed_dpeg_circular_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 31.9 | 51.2 | 921.0 Dungeon | 98.3 | 98.6 | 2.7 | 32.4 | 50.7 | 1059.2 Temple | 1.7 | 1.4 | 19.3 | 0.0 | 85.9 | 92.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 199.9 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 233.2 +-------+-------+-------+-------+-------+----------------------