Dungeon Crawl Stone Soup version 0.25-a0-782-g655279c (webtiles) character file. Game seed: 2961553579910048682, levelgen mode: deterministic 25 dickylongcocking the Chopper (level 3, -1/34 HPs) Began as a Naga Monk on Apr 16, 2020. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (999 turns). dickylongcocking the Chopper (Naga Monk) Turns: 999, Time: 00:00:50 Health: -1/34 AC: 2 Str: 13 XL: 3 Next: 4% Magic: 3/3 EV: 10 Int: 11 God: Gold: 32 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 leather armour (curse) rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, invisible, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +1 a: Spit Poison You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe h - a cursed +0 leather armour (worn) (You found it on level 2 of the Dungeon) Jewellery k - an uncursed ring of protection from cold {unknown} (You found it on level 2 of the Dungeon) Wands n - a wand of flame (17) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of blinking {unknown} e - a scroll of remove curse {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of fog {unknown} j - a scroll of enchant armour {unknown} l - a scroll of magic mapping {unknown} m - a scroll of identify {unknown} Comestibles c - 3 rations o - a chunk of flesh {@w0} Skills: - Level 3.0 Fighting * Level 4.1 Axes - Level 2.4 Dodging - Level 3.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History The bat closely misses you. You hit the worm. The bat barely misses you. The worm bites you! You take 10 damage, and have 15/28 hp. MASSIVE DAMAGE!! Aim: a worm (moderately wounded) The splash of poison hits the worm. The worm is poisoned. You feel slightly more hungry. The bat hits you. You take 1 damage, and have 14/28 hp. Unknown command. You hit the worm but do no damage. The bat closely misses you. The worm closely misses you. The bat barely misses you. Unknown command. You hit the worm. You closely miss the bat. The bat hits you. The worm barely misses you. You take 1 damage, and have 13/28 hp. You barely miss the worm. The bat barely misses you. You barely miss the worm. You closely miss the bat. The worm looks more healthy. The bat hits you but does no damage. The worm bites you but does no damage. You hit the worm. You kill the worm! Your Axes skill increases to level 4! The bat closely misses you. You have got your breath back. The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. You are too injured to fight recklessly! You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat closely misses you. Aim: a bat The splash of poison hits the bat. The bat is poisoned. You feel slightly more hungry. You kill the bat! You see here a bat corpse. You butcher the bat corpse. o - a chunk of flesh {@w0} You see here a bat skeleton. A hobgoblin comes into view. It is quivering 19 poisoned darts. You have got your breath back. A worm comes into view. Aim: a worm The splash of poison hits the worm. The worm is poisoned. You feel slightly more hungry. The hobgoblin shouts! The hobgoblin throws a poisoned dart. The poisoned dart barely misses you. The hobgoblin throws a poisoned dart. The poisoned dart closely misses you. An adder comes into view. A worm comes into view. You have got your breath back. The worm looks more healthy. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 8/28 hp. MASSIVE DAMAGE!! It was a potion of invisibility. You fade into invisibility! The worm barely misses you. The hobgoblin throws a poisoned dart. The poisoned dart hits the worm! The worm is poisoned. You are very lightly contaminated with residual magic. Unknown command. Unknown command. You hit the worm. The hobgoblin throws a poisoned dart. The poisoned dart hits the worm! The worm looks as sick as possible! The worm barely misses you. Unknown command. You hit the worm. The hobgoblin throws a poisoned dart. The poisoned dart hits the worm! The worm looks as sick as possible! Unknown command. You barely miss the worm. The hobgoblin throws a poisoned dart. The poisoned dart hits the worm! The worm looks as sick as possible! The worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You take 1 damage, and have 7/28 hp. You catch the helpless worm completely off-guard! You hit the worm. You kill the worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your skin feels tougher. You regained 2 hp, and now have 9/34 hp. MP restored: 3 Unknown command. You barely miss the hobgoblin. You strike the helpless worm from behind! You hit the worm. The hobgoblin barely misses you. The worm bites you! You die... ..# #........# ............# .S#........# #.#......... ####.....^...... ....#............ # #.....w#.........# .# #....@g..........# ######.###..#..(...........# ##....... ###.............# .#.....# #⌠_..∩.........$# .#.....# ###(............# .......# .#..............# #......# #...(.....÷......# ##.....# ##..#.............# #.....####..##............## You could see a worm, an adder (sleeping) and a hobgoblin. Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:2) 3 hobgoblins 2 jackals (D:2) 2 bats (D:2) A frilled lizard (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 484 | D:1 | Reached XP level 2. HP: 20/28 MP: 2/2 581 | D:2 | HP: 6/28 [rat (3)] 582 | D:2 | HP: 2/28 [hobgoblin/+0 club (4)] 965 | D:2 | Found Zin's Purification Station. 966 | D:2 | Found a glowing silver altar of Zin. 974 | D:2 | Reached skill level 4 in Axes 996 | D:2 | HP: 7/28 [worm (1)] 997 | D:2 | Reached XP level 3. HP: 9/34 MP: 3/3 999 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, chequers_garden D:2: layout_rooms, zin_purify, lemuel_round_altar Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.1 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 3.0 Action || total -------------------------++------- Melee: Hand axe || 55 Abil: Spit Poison || 3 Use: Potion || 2 Stab: Invisible || 2 Armor: Leather armour || 10 Skin || 5 Robe || 2 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, chequers_garden D:2: layout_rooms, zin_purify, lemuel_round_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 25.1 | 58.9 | 491.0 Dungeon | 100.0 | 100.0 | 1.7 | 25.1 | 58.9 | 491.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------