Dungeon Crawl Stone Soup version 0.25-a0-780-g622e69b (webtiles) character file. Game seed: 2349999744451281535, levelgen mode: deterministic 25 dickylongcocking the Digger (level 3, -4/21 HPs) Began as an Octopode Earth Elementalist on Apr 14, 2020. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (960 turns). dickylongcocking the Digger (OpEE) Turns: 960, Time: 00:01:09 Health: -4/21 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 4/6 EV: 13 Int: 18 God: Gold: 30 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: stab A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +1 whip of electrocution (You found it on level 2 of the Dungeon) f - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) h - a +0 hunting sling (You found it on level 1 of the Dungeon) j - a +0 club (You found it on level 1 of the Dungeon) m - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) o - a +0 whip (You found it on level 1 of the Dungeon) Jewellery e - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} Potions i - a potion of cancellation {unknown} n - a potion of flight {unknown} Comestibles c - 5 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting Level 1.0 Transmutations * Level 3.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 10% 2 ##..... Stone Arrow Conj/Erth #..... 24% 3 ###.... Petrify Tmut/Erth ##...... 54% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 71% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a jackal (hasn't noticed you) The blast of sand hits the jackal! You kill the jackal! b - 4 stones You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. MP restored: 6 Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There's nothing to open nearby. Found a runed whip. You see here a runed whip. c - 5 rations (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (resting) The blast of sand hits Sigmund! b - 3 stones Sigmund casts a spell at you. The puff of flame hits you. You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) The blast of sand hits Sigmund! b - 2 stones Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 4/6 mp. Unknown command. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a stone You now have 3/6 mp. Unknown command. The blast of sand hits something! You now have no stones remaining. You now have 2/6 mp. Unknown command. Unknown command. You don't have any stones to cast with. Unknown command. Unknown command. You don't have any stones to cast with. Unknown command. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It was a potion of stabbing. You feel ready to backstab. Something hits you! You take 7 damage, and have 9/21 hp. MASSIVE DAMAGE!! Unknown command. A bat comes into view. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat hits you. You take 1 damage, and have 8/21 hp. The bat closely misses you. The bat hits you. You take 1 damage, and have 7/21 hp. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 7/21 hp. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. x2 The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You see here a runed whip. b - a runed whip The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. x2; Something hits you! Ouch! That really hurt! You die... #.# #.# #.# #.# #.### #.# #.# #...# #.# # #.# ###.# #.# .## #.# #.# #.# #.#####.# ###.### #.# #....##.# #.....# #.# #.##.##.###.###.###.# .###.##.....# #.@...# ## #.######.###b##### #.######.....# #..........### ############ You could see a bat. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 637 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 935 | D:2 | Noticed Sigmund 960 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minivault_23, hex_medium, serial_bayou_ford_a, chequers_serial_rivers_marsh D:2: layout_loops_ring, yredelemnul_forgotten_temple_becter, first_ration, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 4 Tentacles || 2 Cast: Sandblast || 30 Use: Potion || 1 Armor: Skin || 10 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minivault_23, hex_medium, serial_bayou_ford_a, chequers_serial_rivers_marsh D:2: layout_loops_ring, yredelemnul_forgotten_temple_becter, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 18.4 | 64.8 | 465.5 Dungeon | 100.0 | 100.0 | 3.0 | 18.4 | 64.8 | 465.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------