Dungeon Crawl Stone Soup version 0.25-a0-766-g0ecfff5 (webtiles) character file. Game seed: 13292580599356436955, levelgen mode: deterministic 199 dickylongcocking the Digger (level 5, -2/42 HPs) Began as a Deep Dwarf Earth Elementalist on Apr 14, 2020. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:01 (2510 turns). dickylongcocking the Digger (DDEE) Turns: 2510, Time: 00:03:02 Health: -2/42 AC: 4 Str: 12 XL: 5 Next: 48% Magic: 7/10 EV: 12 Int: 16 God: Gold: 148 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . SeeInvis . q - +0 war axe rCold + . . Gourm . (no shield) rNeg . . . Faith . j - +2 robe {rC+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 club (You took it off a goblin on level 1 of the Dungeon) e - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) n - a +0 mace (You took it off an orc on level 3 of the Dungeon) q - a +0 war axe (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles b - 43 stones (quivered) Armour c - a +0 robe j - a +2 robe of cold resistance (worn) (You found it on level 2 of the Dungeon) Jewellery s - an uncursed ring of ice {unknown} (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of remove curse {unknown} g - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} k - 3 scrolls of noise {unknown} l - 3 scrolls of identify {unknown} m - a scroll of random uselessness {unknown} o - a scroll of blinking {unknown} p - 4 scrolls of enchant armour {unknown} Comestibles d - 9 rations Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting Level 0.8 Transmutations * Level 6.3 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 6% 2 ##..... Stone Arrow Conj/Erth ##.... 14% 3 ###.... Lee's Rapid Deconstruct Erth ###....... 34% 5 ######. Petrify Tmut/Erth ##...... 36% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Beogh Annotations: D:3 3 runed translucent doors, Carnifexus's ghost, amateur DsFi D:4 Edmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. MP restored: 10 Unknown command. p - 4 scrolls labeled WUHIAHYUNKEA (gained 1) You see here a spear. Things that are here: a +0 whip; a kobold skeleton You see here 16 poisoned darts. Things that are here: a +0 club; a hobgoblin skeleton s - a bronze ring You see here a leather armour. Carnifexus's ghost turns its malevolent gaze towards you. You hear a shout! x2; The orc shouts! The orc shouts! All of the chunks of flesh in your inventory have rotted away. Found a roughly hewn altar of Beogh. You aren't carrying any potions. Unknown command. The orc shouts! x2; You hear a shout! Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. (D) Dungeon Where to? (Enter - D:3, ? - help) You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 148 gold pieces (gained 15). A hound comes into view. Aim: a hound (resting) The blast of sand hits the hound! The hound barks! b - 32 stones The hound bites you. You now have 9/10 mp. Aim: a hound (heavily wounded) The blast of sand hits the hound. b - 31 stones The hound barely misses you. You now have 8/10 mp. Unknown command. Aim: a hound (severely wounded) The blast of sand hits the hound. b - 30 stones The hound barely misses you. The hound bites you. You now have 7/10 mp. Unknown command. Aim: a hound (almost dead) The blast of sand hits the hound. You kill the hound! b - 29 stones You now have 6/10 mp. Unknown command. You start resting. You are feeling hungry. You regained 3 mp, and now have 9/10 mp. Unknown command. Edmund the Younger comes into view. He is wielding a +1 flail of protection and wearing a +1 ring mail of poison resistance. MP restored: 10 Unknown command. A worker ant comes into view. Unknown command. Aim: a worker ant (resting) The blast of sand hits the worker ant! b - 28 stones You now have 9/10 mp. Unknown command. Aim: a worker ant (severely wounded) The blast of sand hits the worker ant! You kill the worker ant! b - 27 stones You now have 8/10 mp. Unknown command. b - 46 stones (gained 19) A hound comes into view. MP restored: 10 A hound is nearby! Unknown command. You aren't carrying any potions. Unknown command. The hound barks! An adder comes into view. Aim: a hound The blast of sand misses the hound. b - 45 stones The hound closely misses you. You now have 9/10 mp. Aim: a hound The blast of sand misses the hound. b - 44 stones The hound misses you. You now have 8/10 mp. Aim: a hound The blast of sand hits the hound! b - 43 stones The hound bites you but does no damage. The adder closely misses you. The hound bites you. You die... , * * * , ...... .. ##. * #...... .. ## ..##..#* ...#?.. . .#...#..# ##....... , , *,.......###........ * *#......##......... , ##.####............ ,, ## ##....##....@h...... .####.........#.#S...... .............#####...... , , ............##,, .#.... #............# ,.,..., ##...........# .. .. , .............# .. . , ..............# , ... ...............# , , * ** You could see a hound and an adder. Vanquished Creatures A hound (D:4) An orc wizard (D:3) Terence (D:3) A worker ant (D:4) 2 adders (D:2) An ooze (D:1) A worm (D:2) 3 dart slugs 2 leopard geckos 6 orcs (D:3) 3 ball pythons 8 bats 4 giant cockroaches 5 goblins 3 hobgoblins A quokka (D:2) 2 frilled lizards (D:2) 9 kobolds 8 rats 62 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Deep Dwarf Earth Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 118 | D:1 | Reached skill level 2 in Spellcasting 176 | D:1 | Reached XP level 2. HP: 10/22 MP: 1/5 312 | D:1 | Reached skill level 5 in Earth Magic 868 | D:2 | Reached XP level 3. HP: 7/28 MP: 4/6 1511 | D:3 | Reached XP level 4. HP: 10/36 MP: 6/8 1590 | D:3 | Reached skill level 3 in Spellcasting 1676 | D:3 | Noticed Terence 1682 | D:3 | HP: 6/36 [Terence/+0 flail (4)] 1727 | D:3 | HP: 2/36 [Terence/+0 flail (1)] 1733 | D:3 | Killed Terence 2079 | D:3 | Reached skill level 6 in Earth Magic 2079 | D:3 | Reached XP level 5. HP: 2/42 MP: 8/10 2137 | D:3 | HP: 1/42 [hobgoblin/+0 club (1)] 2370 | D:3 | Found a runed translucent gate. 2370 | D:3 | Found a runed translucent gate. 2370 | D:3 | Found a runed translucent gate. 2370 | D:3 | Noticed Carnifexus's ghost (amateur DsFi) 2370 | D:3 | Identified the +7 chain mail of Leapfrog {rElec rPois | Dex+4} 2372 | D:3 | Found a roughly hewn altar of Beogh. 2476 | D:4 | Noticed Edmund 2510 | D:4 | Slain by a hound Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, minmay_box_of_dots D:2: layout_rooms, first_ration D:3: layout_loops_ring, biasface_ghost_orc_armoury, uniq_terence D:4: layout_layer_cave, minmay_misc_feat_enclosed, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.6 Earth Magic | 5 6 | 6.3 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 12 | || 12 Cast: Sandblast | 58 | 50 || 108 Use: Potion | | 2 || 2 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 15 | 2 || 17 Dodge: Dodged | 31 | 11 || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 244 | 41 | 14.4 | 58 | 4 | 6.5 +---------+---------+-------+---------+---------+------- D:1 | 32 | 5 | 13.5 | 14 | 3 | 17.6 D:2 | 58 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 81 | 36 | 30.8 | 21 | 1 | 4.5 D:4 | 73 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, minmay_box_of_dots D:2: layout_rooms, first_ration D:3: layout_loops_ring, biasface_ghost_orc_armoury, uniq_terence D:4: layout_layer_cave, minmay_misc_feat_enclosed, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 21.5 | 58.8 | 607.2 Dungeon | 100.0 | 100.0 | 3.2 | 21.5 | 58.8 | 607.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 +-------+-------+-------+-------+-------+----------------------