Dungeon Crawl Stone Soup version 0.25-a0-766-g0ecfff5 (webtiles) character file. Game seed: 10598207525389563235, levelgen mode: deterministic 32 dickylongcocking the Grave Robber (level 3, 0/28 HPs) Began as a Deep Dwarf Necromancer on Apr 14, 2020. Shot with a stone by a goblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1386 turns). dickylongcocking the Grave Robber (DDNe) Turns: 1386, Time: 00:01:48 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 16 God: Gold: 23 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe d - a +0 leather armour (worn) (You took it off a hobgoblin on level 1 of the Dungeon) f - a +0 buckler (You found it on level 2 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} Potions g - a potion of ambrosia {unknown} Comestibles c - 3 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... x - Vampiric Draining Necr ###....... 10% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 67% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Zin Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony. The jackal barely misses you. The jackal closely misses you. You now have 0/6 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You take 1 damage, and have 4/28 hp. The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. There is a stone staircase leading up here. The jackal closely misses you. The jackal bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. The jackal closely misses you. The jackal misses you. Aim: a jackal (heavily wounded, chance to defeat MR: 87%) The jackal writhes in agony. You kill the jackal! The jackal bites you but does no damage. x2 You now have 0/6 mp. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/28 hp. The jackal closely misses you. The jackal bites you. Aim: a jackal (chance to defeat MR: 89%) The jackal barely resists. The jackal bites you but does no damage. You now have 0/6 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. Unknown command. The jackal closely misses you. The jackal bites you. Aim: a jackal (chance to defeat MR: 89%) The jackal writhes in agony. You kill the jackal! You now have 0/6 mp. You see here a jackal corpse. You butcher the jackal corpse. g - a chunk of flesh {@w0} You see here a jackal skeleton. You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You are feeling hungry. MP restored: 6 This spell is slightly dangerous to cast. Memorise Vampiric Draining, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'x'. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. The worm is too close now for your liking. There is a stone staircase leading up here. Unknown command. Aim: a worm (chance to defeat MR: 84%) The worm writhes in agony. You now have 5/6 mp. Aim: a worm (lightly wounded, chance to defeat MR: 84%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. Aim: a worm (lightly wounded, chance to defeat MR: 84%) The worm writhes in agony. You now have 3/6 mp. You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. You are feeling very hungry. Unknown command. There is a stone staircase leading down here. You regained 2 mp, and now have 5/6 mp. Your magical contamination has completely faded away. You climb downwards. There is a stone staircase leading up here. Unknown command. g - an orange potion MP restored: 6 The goblin is too close now for your liking. The goblin shouts! The goblin shoots a stone. The stone hits you. The stone freezes you. You see here a stone. The goblin shoots a stone. The stone misses you. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The stone freezes you. You die... ..........# , .#...#...#.(# .##...##..# .#...#...#.(# .##.......##,, #. .(#.....(# ,..........###+## ., ........(# #.#.............#.# * #.#...#.(## ............((..#.#.#.#.#...#.... ....................... #...#.... ................###.#.###........ ...............@...........##.## #.............................. ................g............. ####..#..#..###.............. *#......... ...####(###.## , ...#..#..# * #.# #.* #.# * * .##..#..# .# # * #.# *## ###* * # ### You could see a goblin. Vanquished Creatures A dart slug (D:1) 4 leopard geckos 7 bats 2 goblins 2 hobgoblins (D:1) 4 jackals 2 kobolds A frilled lizard (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Deep Dwarf Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 162 | D:1 | Reached skill level 2 in Spellcasting 218 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 872 | D:2 | Found a glowing silver altar of Zin. 885 | D:2 | Found a faded altar of an unknown god. 911 | D:2 | Found a hazy altar of Hepliaklqana. 1162 | D:2 | HP: 4/22 [goblin/stone (3)] 1209 | D:2 | HP: 5/22 [jackal (1)] 1210 | D:2 | Reached skill level 5 in Necromancy 1210 | D:2 | Reached XP level 3. HP: 6/28 MP: 0/6 1216 | D:2 | HP: 5/28 [jackal (1)] 1222 | D:2 | HP: 4/28 [jackal (1)] 1235 | D:1 | HP: 3/28 [jackal (1)] 1311 | D:1 | Learned a level 3 spell: Vampiric Draining 1386 | D:2 | HP: 1/28 [goblin/stone (2)] 1386 | D:2 | Shot with a stone by a goblin Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms D:2: layout_basic, zin_academy, lemuel_doored_altar, chequers_ecumenical_altar_simple_redux, kennysheep_flooded_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Necromancy | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 8 Club || 4 Cast: Pain || 52 Use: Potion || 1 Eat: Chunk || 1 Armor: Robe || 7 Leather armour || 12 Dodge: Dodged || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms D:2: layout_basic, zin_academy, lemuel_doored_altar, chequers_ecumenical_altar_simple_redux, kennysheep_flooded_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 24.5 | 52.3 | 659.5 Dungeon | 100.0 | 100.0 | 4.8 | 24.5 | 52.3 | 659.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------