Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16 (webtiles) character file. Game seed: 8163826370191341334, levelgen mode: deterministic 30 dickylongcocking the Grave Robber (level 3, -3/24 HPs) Began as a Mummy Necromancer on Apr 9, 2020. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:26 (1478 turns). dickylongcocking the Grave Robber (MuNe) Turns: 1478, Time: 00:01:27 Health: -3/24 AC: 2 Str: 11 XL: 3 Next: 5% Magic: 8/8 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . SeeInvis . d - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) c - a +0 short sword (You found it on level 1 of the Dungeon) d - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 4.6 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 N/A Vampiric Draining Necr ###....... 9% 3 N/A Animate Dead Necr N/A 28% 4 N/A Agony Necr ###..... 61% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A hobgoblin comes into view. It is wielding a +0 club. Aim: a hobgoblin (resting, chance to defeat MR: 85%) The hobgoblin shouts! The hobgoblin writhes in agony. The hobgoblin shouts! You now have 4/6 mp. Aim: a hobgoblin (heavily wounded, chance to defeat MR: 85%) The hobgoblin writhes in agony. You now have 3/6 mp. Aim: a hobgoblin (almost dead, chance to defeat MR: 85%) The hobgoblin writhes in agony. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 24 Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 87%) The hobgoblin writhes in agony. You now have 2/8 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 87%) The hobgoblin writhes in agony. You now have 1/8 mp. You hit the hobgoblin. The hobgoblin closely misses you. Sorry, you're not good enough to have a special ability. Aim: a hobgoblin, wielding a +0 club (almost dead, chance to defeat MR: 87%) The hobgoblin writhes in agony. You kill the hobgoblin! You now have 0/8 mp. You see here a +0 club. You start resting. MP restored: 8 Found a stone staircase leading down. There is a stone staircase leading down here. You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading down. A quokka and 2 gnolls come into view. There are monsters nearby! Unknown command. The gnoll shouts! You hear a shout! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. Unknown command. You struggle against the net. Unknown command. You struggle against the net. Unknown command. You rip the net and break free! The gnoll completely misses you. The quokka bites you. The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 18/24 hp. MASSIVE DAMAGE!! Unknown command. A gnoll comes into view. It is wielding a -2 spear. A howler monkey comes into view. A gnoll comes into view. It is wielding a +0 spear. The gnoll barely misses you. You see here a yellow potion. The howler monkey howls! The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. The quokka bites you. You take 10 damage, and have 8/24 hp. MASSIVE DAMAGE!! You can't drink. Unknown command. As you read the scroll labeled ZIX OHENIWULI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The gnoll barely misses you. The howler monkey hoots and howls with incredible vigour! The quokka misses you. You hear a shout! x4 Unknown command. Firing (i - inventory) No suitable missiles. You can't see that place. [the floor.] Okay, then. Unknown command. As you read the scroll labeled JOGABIX ZADOFE, it crumbles to dust. It is a scroll of identify. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? Really abort (and waste the scroll)? Okay, then. The gnoll misses you. The quokka barely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/24 hp. MASSIVE DAMAGE!! You aren't carrying any scrolls. Unknown command. You can't drink. Unknown command. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You die... .# #.# #####..# #.....### ##..g....# ####..g.....# ##..§g§......# #####.§##@§......# #......§§rg#...>..# .......§####......# ....h...# #####.## ........# .# ........# . ........# ........# ....... You could see 4 gnolls and a quokka. Vanquished Creatures A worm (D:2) 2 leopard geckos (D:1) 2 bats 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 2 kobolds 2 frilled lizards 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 256 | D:1 | Reached skill level 3 in Spellcasting 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1313 | D:2 | Found a basalt altar of Yredelemnul. 1341 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1464 | D:2 | You fall into a shaft and drop 2 floors! 1477 | D:4 | HP: 3/24 [gnoll/+0 spear (5)] 1478 | D:4 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_shore_b, chequers_serial_rivers_micro_a D:2: layout_loops_ring, yredelemnul_altar_generic, old_standard_altar D:4: layout_rooms, old_standard_altar, minmay_fountain_box Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Short sword || 3 Cast: Pain || 41 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_shore_b, chequers_serial_rivers_micro_a D:2: layout_loops_ring, yredelemnul_altar_generic, old_standard_altar D:4: layout_rooms, old_standard_altar, minmay_fountain_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 27.3 | 59.6 | 486.0 Dungeon | 100.0 | 100.0 | 1.4 | 27.3 | 59.6 | 486.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.7 +-------+-------+-------+-------+-------+----------------------