Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16 (webtiles) character file. Game seed: 897139099102842656, levelgen mode: deterministic 172 dickylongcocking the Insei (level 5, 0/36 HPs) Began as an Octopode Monk on Apr 8, 2020. Slain by a sky beast (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:17 (2547 turns). dickylongcocking the Insei (Octopode Monk) Turns: 2547, Time: 00:02:18 Health: 0/36 AC: 1 Str: 10 XL: 5 Next: 53% Magic: 5/5 EV: 14 Int: 14 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} c - a scroll of fog {unknown} d - a scroll of remove curse {unknown} e - a scroll of magic mapping {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} Comestibles a - 5 rations Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 2.6 Stealth * Level 6.0 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 28% 1 ##..... Sticks to Snakes Tmut #....... 41% 2 ###.... Spider Form Tmut/Pois #......... 65% 3 ####... Ice Form Ice/Tmut #....... 96% 4 #####.. Blade Hands Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the adder, but do no damage. You feel sick. The adder bites you. You take 3 damage, and have 30/36 hp. Unknown command. You barely miss the adder. You constrict the adder. The adder barely misses you. The kobold hits you but does no damage. Unknown command. You completely miss the adder. You constrict the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The kobold closely misses you. You take 2 damage, and have 28/36 hp. You barely miss the kobold. You grab the kobold. You constrict the adder. You constrict the kobold, but do no damage. You feel sick. The adder barely misses you. The kobold closely misses you. The adder closely misses you. You take 1 damage, and have 27/36 hp. Unknown command. You tentacle-slap the kobold. You squeeze the kobold. You kill the kobold! Your Unarmed Combat skill increases to level 6! You constrict the adder. The adder closely misses you. You tentacle-slap the adder. Your squeeze misses the adder. You constrict the adder. You kill the adder! You feel sick. You take 1 damage, and have 26/36 hp. You start resting. You feel sick. x9 You are no longer poisoned. You take 6 damage, and have 20/36 hp. You start resting. You are feeling very hungry. Unknown command. You regained 15 hp, and now have 35/36 hp. Things that are here: a +0 dagger; a kobold corpse The kobold corpse isn't edible. Found a stone staircase leading down. Health restored: 36 h - a scroll labeled PEEDDOM XISAUS A sky beast comes into view. A sky beast is nearby! A goblin and a kobold come into view. The goblin shouts! The kobold shouts! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The goblin moves out of view. You hear an angry hiss. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. The sky beast shocks you. You take 6 damage, and have 30/36 hp. You closely miss the sky beast. You squeeze the sky beast. The sky beast hits you. The sky beast shocks you. You take 8 damage, and have 22/36 hp. MASSIVE DAMAGE!! The goblin completely misses you. You aren't carrying any potions. Unknown command. An adder comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading down here. Something hits you. Something shocks you. You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. Unknown command. Unknown command. You take 7 damage, and have 16/36 hp. You start resting. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. You take 6 damage, and have 10/36 hp. Unknown command. You barely miss something. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/36 hp. You aren't carrying any potions. Unknown command. A sky beast appears from thin air! Reactivating autopickup. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. As you open the door, it creaks loudly! The sky beast barely misses you. Unknown command. There is an open door here. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You open the door. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... #### +... #... #.. ##'### ...... +..@.# ....... #....# ...... ##..## #(..# ##'######.:.## #..##..##....+ #............# #####........# #####....# #ยง...# There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 gnolls 3 adders An adder skeleton (D:2) 2 worms A dart slug (D:1) 4 leopard geckos 6 orcs (D:3) 2 giant cockroaches 6 goblins 10 hobgoblins 6 jackals (D:2) 2 quokkas (D:2) 2 ball pythons (D:1) 9 bats 6 frilled lizards 5 kobolds 3 rats (D:1) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 343 | D:1 | Reached skill level 4 in Unarmed Combat 440 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 846 | D:2 | Reached XP level 4. HP: 19/31 MP: 4/4 1142 | D:2 | Noticed Terence 1154 | D:2 | Killed Terence 1154 | D:2 | Reached skill level 5 in Unarmed Combat 1257 | D:1 | Reached XP level 5. HP: 18/36 MP: 5/5 2020 | D:3 | HP: 5/36 [orc/+0 falchion (7)] 2038 | D:3 | HP: 2/36 [leopard gecko (5)] 2341 | D:3 | Reached skill level 6 in Unarmed Combat 2510 | D:3 | Noticed a sky beast 2533 | D:4 | HP: 9/36 [something (1)] 2533 | D:4 | HP: 4/36 [something (5)] 2547 | D:4 | HP: 5/36 [something (1)] 2547 | D:4 | Slain by a sky beast Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_tetromino_s2 D:2: layout_rooms, serial_curves, eino_curves_01, eino_curves_04, kennysheep_generic_room_11, uniq_terence D:3: layout_basic D:4: layout_gridville, grunt_temple_overflow_open, minmay_temple_entry_drinking_statues, serial_glass, glass_columns_b, glass_columns_c, first_ration Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 4 5 6 | 6.0 Fighting | | 3.0 Dodging | | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 79 | 88 || 167 Tentacles | 17 | 15 || 32 Constrict | 19 | 20 || 39 Punch | 3 | 4 || 7 Use: Potion | | 1 || 1 Stab: Distracted | 2 | || 2 Sleeping | 2 | 4 || 6 Eat: Chunk | | 4 || 4 Armor: Skin | 11 | 7 || 18 Dodge: Dodged | 77 | 78 || 155 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 205 | 42 | 17.0 | 68 | 4 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 51 | 4 | 7.3 | 23 | 2 | 8.0 D:2 | 93 | 38 | 29.0 | 31 | 2 | 6.1 D:3 | 61 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_tetromino_s2 D:2: layout_rooms, serial_curves, eino_curves_01, eino_curves_04, kennysheep_generic_room_11, uniq_terence D:3: layout_basic D:4: layout_gridville, grunt_temple_overflow_open, minmay_temple_entry_drinking_statues, serial_glass, glass_columns_b, glass_columns_c, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.2 | 40.8 | 38.3 | 597.5 Dungeon | 100.0 | 100.0 | 6.2 | 40.8 | 38.3 | 597.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.8 +-------+-------+-------+-------+-------+----------------------