Dungeon Crawl Stone Soup version 0.25-a0-730-g633e9c3 (webtiles) character file. Game seed: 12369034923284357148, levelgen mode: deterministic 4 dickylongcocking the Grave Robber (level 1, -2/11 HPs) Began as an Octopode Necromancer on Apr 7, 2020. Slain by a goblin ... wielding a +1 dagger of venom (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (103 turns). dickylongcocking the Grave Robber (OpNe) Turns: 103, Time: 00:00:19 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 11% 3 ###.... Animate Dead Necr N/A 36% 4 #####.. Agony Necr ###..... 71% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dickylongcocking the Octopode Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. A hobgoblin comes into view. A hobgoblin is nearby! Aim: a hobgoblin (chance to defeat MR: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/3 mp. Aim: a hobgoblin (chance to defeat MR: 85%) The hobgoblin writhes in agony. The hobgoblin misses you. You take 1 damage, and have 10/11 hp. You now have 1/3 mp. Aim: a hobgoblin (almost dead, chance to defeat MR: 85%) The hobgoblin writhes in agony. You kill the hobgoblin! You take 1 damage, and have 9/11 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You start resting. A kobold comes into view. Unknown command. You start resting. Your magical contamination has completely faded away. Unknown command. Unknown command. You start resting. Health restored: 11; MP restored: 3 Unknown command. A jackal comes into view. The jackal barks! You hear a shout! x2 A jackal is nearby! A jackal is nearby! A jackal comes into view. A hobgoblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 club. Aim: a jackal (chance to defeat MR: 85%) You miscast Pain. You are very lightly contaminated with residual magic. You sense a malignant aura. The jackal barks! The hobgoblin shouts! You hear a shout! x2 The jackal bites you. You hear a shout! You take 2 damage, and have 9/11 hp. You now have 2/3 mp. The jackal bites you. You take 1 damage, and have 8/11 hp. The jackal closely misses you. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony. The jackal bites you. You take 2 damage, and have 6/11 hp. You now have 1/3 mp. Aim: a jackal (lightly wounded, chance to defeat MR: 85%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/11 hp. The jackal stops to sniff the ground. The jackal barely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 1/11 hp. You now have 0/3 mp. There is a staircase leading out of the dungeon here. A rat comes into view. Your magical contamination has completely faded away. A bat comes into view. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat misses you. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! The bat closely misses you. The kobold throws a stone. The stone completely misses you. The stone hits the bat. A goblin comes into view. It is wielding a +1 dagger of venom. The bat misses you. The bat barely misses you. The kobold throws a stone. The stone barely misses you. The stone barely misses the bat. Unknown command. The goblin shouts! You hear a shout! The bat closely misses you. The kobold throws a stone. The stone closely misses you. You see here a stone. The bat barely misses you. The goblin hits you with a +1 dagger of venom. You die... ###......# ####### [........' ...... #.......# #...# ###.......# #...# #.........# #@..# #.........####bg.# #.........g..(..K#.. +............g...'...... #.......##...[..##.....# #.......##.....K##.....# ###.....##............ #...g.##.........(.. ##.....########...# You could see a hobgoblin, a goblin, a bat and 2 kobolds. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 77 | D:1 | HP: 2/11 [jackal (1)] 103 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Pain || 5 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 49.5 | 1.9 | 103.0 Dungeon | 100.0 | 100.0 | 0.0 | 49.5 | 1.9 | 103.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------