Dungeon Crawl Stone Soup version 0.25-a0-713-g4845790 (webtiles) character file. Game seed: 12385622323016578692, levelgen mode: deterministic 27 dickylongcocking the Poker (level 3, -2/29 HPs) Began as a Merfolk Monk on Apr 5, 2020. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1099 turns). dickylongcocking the Poker (Merfolk Monk) Turns: 1099, Time: 00:01:16 Health: -2/29 AC: 6 Str: 11 XL: 3 Next: 10% Magic: 0/3 EV: 12 Int: 9 God: Gold: 38 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . m - +0 spear (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +1 ring mail rPois . Spirit + (no helmet) rElec . Reflect . g - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 spear m - a cursed +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 robe g - a scarf of spirit shield (worn) (You found it on level 1 of the Dungeon) l - a +1 ring mail (worn) (You took it off a hobgoblin on level 1 of the Dungeon) Jewellery e - a +4 ring of evasion {unknown} (You found it on level 1 of the Dungeon) i - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Scrolls h - 2 scrolls of enchant armour Potions d - a potion of magic {unknown} f - a potion of resistance {unknown} k - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} Comestibles c - 4 rations Skills: - Level 3.2 Fighting * Level 5.9 Polearms * Level 0.4 Armour - Level 4.0 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Message History The goblin closely misses you. There is an open door here. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The goblin closely misses you. The goblin hits you but does no damage. You regained 3 hp, and now have 17/29 hp. You barely miss the goblin. The goblin misses you. The goblin hits you but does no damage. Unknown command. You barely miss the goblin. Robin throws the goblin at you! The goblin misses you. Unknown command. You hit the goblin. You kill the goblin! The goblin no longer looks unusually strong. The goblin closely misses you. The goblin misses you. Unknown command. The hobgoblin no longer looks unusually strong. The goblin no longer looks unusually strong. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you but does no damage. Things that are here: a cursed -1 dagger; a goblin corpse You are feeling hungry. The goblin closely misses you. Robin throws the goblin at you! The goblin hits you. You take 1 damage, and have 17/29 hp. MP restored: 3 The goblin no longer looks unusually strong. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hit the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The goblin hits you with a +0 dagger. You take 2 damage, and have 15/29 hp. You hit the hobgoblin. You kill the hobgoblin! The goblin no longer looks unusually strong. The goblin misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin hits you with a +0 dagger. You see here a hobgoblin corpse. You take 2 damage, and have 13/29 hp. A goblin opens the door. A leopard gecko, a rat, an ice beast and 2 snakes come into view. The water moccasin hisses angrily. The goblin no longer looks unusually strong. Robin roars a battlecry! The goblin goes into a battle-frenzy! Robin throws the goblin at you! You closely miss the goblin. The goblin hits you but does no damage. The goblin closely misses you. The goblin misses you. A leopard gecko comes into view. The goblin no longer looks unusually strong. You open the door. An adder, a rat and a goblin come into view. The goblin shouts! You barely miss the goblin. The adder hisses angrily. The goblin barely misses you. The water moccasin closely misses you. The leopard gecko completely misses you. You barely miss the goblin. The water moccasin barely misses you. The goblin closely misses you. The leopard gecko bites you but does no damage. As you read the scroll labeled LYSYNW CAFASK, it crumbles to dust. It is a scroll of enchant armour. Your +0 ring mail glows green for a moment. The goblin no longer looks unusually strong. The water moccasin bites you but does no damage. The leopard gecko bites you but does no damage. The goblin closely misses you. The water moccasin bites you. You take 1 damage, and have 13/29 hp. As you read the scroll labeled PEIMOR WUELE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The leopard gecko closely misses you. The water moccasin bites you. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/29 hp. MASSIVE DAMAGE!! You now have 1/3 mp. The leopard gecko bites you but does no damage. The goblin no longer looks unusually strong. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The leopard gecko closely misses you. You take 1 damage, and have 5/29 hp. You now have 0/3 mp. Your surroundings suddenly seem different. The leopard gecko bites you but does no damage. The adder hisses angrily. You hit the rat. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.....##..#'#..#......... #.....##.##.##.#..#...... #####....#...#.g......... #...#######...#...##. #...#..).)#)......... #...#..)..'...##...#. #..#########..####.#. #†.#S....![#..# #.#. #..'@r....)#..####g#. +..#l.....$#.).).g.g. #..#########..####.#. #...# +...# #.#. #...# #.### #.#. ##..#######.# #.## #...#g).#.)######.# #...##.##.......... ###..#'#l..######.# You could see an adder, a leopard gecko and a rat. Vanquished Creatures A worm (D:2) A dart slug (D:2) A bat (D:1) A giant cockroach (D:1) 6 goblins (D:2) 4 hobgoblins 2 kobolds (D:2) A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Merfolk Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 309 | D:1 | Reached skill level 5 in Polearms 312 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 1018 | D:2 | Noticed Robin 1054 | D:2 | Reached XP level 3. HP: 17/29 MP: 1/3 1079 | D:2 | Noticed a water moccasin 1079 | D:2 | Noticed an ice beast 1094 | D:2 | HP: 6/29 [goblin[Robin] (3)] 1099 | D:2 | HP: 2/29 [leopard gecko (4)] 1099 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, dancing_weapons_uskayaw, first_ration, minmay_divided_ellipse, uniq_robin Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.9 Fighting | | 3.2 Armour | | 0.4 Dodging | | 4.0 Stealth | | 2.1 Action || total -------------------------++------- Melee: Spear || 94 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 7 Ring mail || 28 Dodge: Dodged || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 23 | 59.0 | 9 | 12 | 57.1 +---------+---------+-------+---------+---------+------- D:1 | 9 | 2 | 18.2 | 6 | 2 | 25.0 D:2 | 7 | 21 | 75.0 | 3 | 10 | 76.9 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, dancing_weapons_uskayaw, first_ration, minmay_divided_ellipse, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.7 | 10.9 | 67.3 | 507.0 Dungeon | 100.0 | 100.0 | 7.7 | 10.9 | 67.3 | 507.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------